From efa6ad64f7305a83d6ea61994da9052a06649b9a Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 23 Oct 2016 18:42:36 +0200 Subject: [PATCH] Remove now-redundant TooltipInfo check --- .../Widgets/Logic/Ingame/ProductionTooltipLogic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs index a4b769a9eb..9a7243ca9d 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs @@ -115,7 +115,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic static string ActorName(Ruleset rules, string a) { ActorInfo ai; - if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai) && ai.HasTraitInfo()) + if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai)) { var actorTooltip = ai.TraitInfos().FirstOrDefault(Exts.IsTraitEnabled); if (actorTooltip != null)