diff --git a/mods/cnc/rules/civilian.yaml b/mods/cnc/rules/civilian.yaml index 1de79c6b33..90195a00cd 100644 --- a/mods/cnc/rules/civilian.yaml +++ b/mods/cnc/rules/civilian.yaml @@ -519,12 +519,16 @@ DELPHI: CHAN: Inherits: ^CivInfantry + WithInfantryBody: + IdleSequences: idle1, idle2 Tooltip: Name: actor-chan-name MOEBIUS: Inherits: ^CivInfantry -Wanders: + WithInfantryBody: + IdleSequences: idle1, idle2 Voiced: VoiceSet: MoebiusVoice Tooltip: diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index d3d7f723d3..1cef133940 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -492,6 +492,10 @@ MinMoveDelay: 150 MaxMoveDelay: 750 AvoidTerrainTypes: Tiberium, BlueTiberium + WithInfantryBody: + IdleSequences: idle1 + MinIdleDelay: 60 + MaxIdleDelay: 220 MapEditorData: Categories: Civilian infantry @@ -503,6 +507,7 @@ AttackFrontal: FacingTolerance: 0 WithInfantryBody: + IdleSequences: idle1,idle2 DefaultAttackSequence: shoot ^DINO: diff --git a/mods/cnc/sequences/civilian.yaml b/mods/cnc/sequences/civilian.yaml index e42f181384..5f4e3f5654 100644 --- a/mods/cnc/sequences/civilian.yaml +++ b/mods/cnc/sequences/civilian.yaml @@ -13,6 +13,15 @@ c1: Start: 56 Length: 6 Facings: 8 + Tick: 80 + idle1: + Start: 189 + Length: 9 + Tick: 80 + idle2: + Start: 199 + Length: 6 + Tick: 80 shoot: Start: 205 Length: 4 @@ -121,6 +130,9 @@ moebius: idle1: Start: 104 Length: 15 + idle2: + Start: 120 + Length: 20 die1: Start: 212 Length: 8 diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index e3d4cf81ca..a8da822832 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -479,6 +479,10 @@ Wanders: MinMoveDelay: 150 MaxMoveDelay: 750 + WithInfantryBody: + IdleSequences: idle1 + MinIdleDelay: 60 + MaxIdleDelay: 220 MapEditorData: Categories: Civilian infantry @@ -492,6 +496,7 @@ AttackFrontal: FacingTolerance: 0 WithInfantryBody: + IdleSequences: idle1,idle2 DefaultAttackSequence: shoot ^Ship: diff --git a/mods/ra/sequences/infantry.yaml b/mods/ra/sequences/infantry.yaml index be6b5fd188..42b72c04e3 100644 --- a/mods/ra/sequences/infantry.yaml +++ b/mods/ra/sequences/infantry.yaml @@ -1088,6 +1088,14 @@ c1: Start: 120 Length: 4 Facings: 8 + idle1: + Start: 104 + Length: 9 + Tick: 80 + idle2: + Start: 114 + Length: 6 + Tick: 80 die1: Start: 152 Length: 8 @@ -1143,6 +1151,14 @@ c2: Start: 120 Length: 4 Facings: 8 + idle1: + Start: 104 + Length: 9 + Tick: 80 + idle2: + Start: 114 + Length: 6 + Tick: 80 die1: Start: 152 Length: 8 @@ -1198,6 +1214,14 @@ c11: Start: 120 Length: 4 Facings: 8 + idle1: + Start: 104 + Length: 9 + Tick: 80 + idle2: + Start: 114 + Length: 6 + Tick: 80 die1: Start: 152 Length: 8 @@ -1254,6 +1278,10 @@ einstein: Length: 6 Facings: 8 Tick: 80 + idle1: + Start: 104 + Length: 15 + Tick: 80 die1: Start: 120 Length: 8 @@ -1305,6 +1333,14 @@ delphi: Length: 6 Facings: 8 Tick: 80 + idle1: + Start: 189 + Length: 9 + Tick: 80 + idle2: + Start: 199 + Length: 6 + Tick: 80 die1: Start: 329 Length: 8 @@ -1356,6 +1392,10 @@ chan: Length: 6 Facings: 8 Tick: 80 + idle1: + Start: 104 + Length: 15 + Tick: 80 die1: Start: 120 Length: 8