From efd8a9c1cb9a83f72625e3f1a1f53a2a1d76ffe7 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 29 Jun 2017 00:36:18 +0200 Subject: [PATCH] Rebalanced Yak - increased ammo per gun from 9 to 10, for two full double-5-burst salvoes, adjusted ReloadDelay to keep total reload time about the same - increased Spread by 33% to make up for lower effective pin-point accuracy - increased damage vs. infantry by 25%, vs. light armor by 16.67%, vs. heavy armor by ~10% --- mods/ra/rules/aircraft.yaml | 6 +++--- mods/ra/weapons/smallcaliber.yaml | 5 +++++ 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index 3b0447f463..f42c5e91a2 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -186,9 +186,9 @@ YAK: TargetWhenDamaged: false EnableStances: false AmmoPool: - Ammo: 18 - PipCount: 6 - ReloadDelay: 11 + Ammo: 20 + PipCount: 5 + ReloadDelay: 10 ReturnOnIdle: SelectionDecorations: VisualBounds: 30,28,0,2 diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index eda0c40034..a91cb7b6dc 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -214,6 +214,11 @@ ChainGun.Yak.Right: Blockable: false Warhead@1Dam: SpreadDamage Damage: 40 + Spread: 171 + Versus: + None: 125 + Light: 70 + Heavy: 28 ChainGun.Yak.Left: Inherits: ChainGun.Yak.Right