death sounds for infantry
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@@ -49,6 +49,12 @@ namespace OpenRa.Game
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if (clip == null)
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return;
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if (clip.Contains(".")) /* no variants! */
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{
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Play(clip);
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return;
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}
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var variants = (voicedUnit.Owner.Race == Race.Soviet)
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? vi.SovietVariants : vi.AlliedVariants;
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