Merge pull request #4005 from ScottNZ/madtank

Add MAD Tank
This commit is contained in:
Matthias Mailänder
2013-11-02 03:13:06 -07:00
16 changed files with 279 additions and 27 deletions

View File

@@ -215,7 +215,7 @@
Selectable:
Priority: 3
TargetableBuilding:
TargetTypes: Ground, C4, DemoTruck
TargetTypes: Ground, C4, DetonateAttack
Building:
Dimensions: 1,1
Footprint: x
@@ -272,7 +272,7 @@
Selectable:
Priority: 1
TargetableBuilding:
TargetTypes: Ground, C4, DemoTruck
TargetTypes: Ground, C4, DetonateAttack
RenderBuildingWall:
HasMakeAnimation: false
Palette: terrain
@@ -323,7 +323,7 @@
Armor:
Type: Light
TargetableBuilding:
TargetTypes: Ground, DemoTruck
TargetTypes: Ground, DetonateAttack
^CivInfantry:
Inherits: ^Infantry

View File

@@ -766,3 +766,37 @@ CTNK:
LocalYaw: -100
AttackFrontal:
ChronoshiftDeploy:
QTNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 150
Prerequisites: fix,stek
Owner: soviet
Hotkey: q
Valued:
Cost: 2500
Tooltip:
Name: MAD Tank
Description: Deals seismic damage to nearby vehicles\nand structures.\n Strong vs Vehicles, Buildings\n Weak vs Infantry
Health:
HP: 900
Armor:
Type: Heavy
Mobile:
Speed: 4
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 6
Selectable:
Bounds: 44,38,0,-4
RenderUnit:
AttackMove:
JustMove: True
Explodes:
Weapon: UnitExplodeSmall
MadTank:
-EjectOnDeath:
TargetableUnit:
TargetTypes: Ground, MADTank