Don't translate enemy objectives.
This commit is contained in:
committed by
abcdefg30
parent
7cdc8c4ec5
commit
f013a003a0
@@ -40,7 +40,7 @@ WorldLoaded = function()
|
||||
|
||||
BuildBase = AddPrimaryObjective(Nod, "build-base")
|
||||
DestroyGDI = AddPrimaryObjective(Nod, "destroy-gdi-base")
|
||||
GDIObjective = AddPrimaryObjective(GDI, "kill-all-enemies")
|
||||
GDIObjective = AddPrimaryObjective(GDI, "")
|
||||
|
||||
Utils.Do(Guards, function(actor)
|
||||
Trigger.OnDamaged(actor, function()
|
||||
|
||||
Reference in New Issue
Block a user