Don't translate enemy objectives.
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abcdefg30
parent
7cdc8c4ec5
commit
f013a003a0
@@ -117,7 +117,7 @@ WorldLoaded = function()
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local localBuildSAMs = UserInterface.Translate("build-sams", { ["sams"] = SamSiteGoal })
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BuildSAMObjective = AddPrimaryObjective(Nod, localBuildSAMs)
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DestroyGDI = AddPrimaryObjective(Nod, "destroy-gdi-base")
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GDIObjective = AddPrimaryObjective(GDI, "kill-all-enemies")
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GDIObjective = AddPrimaryObjective(GDI, "")
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Trigger.AfterDelay(AirstrikeDelay, SendGDIAirstrike)
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Trigger.AfterDelay(DateTime.Minutes(1) + DateTime.Seconds(30), SendGDI2Units)
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