some refs to "Game.world" i missed a while ago.

This commit is contained in:
Bob
2010-01-21 13:44:02 +13:00
parent bb5f7dac6b
commit f01990cae1
5 changed files with 9 additions and 9 deletions

View File

@@ -81,7 +81,7 @@ namespace OpenRa.Graphics
mapOnlySheet.Texture.SetData(oreLayer);
if (!world.Actors.Any(a => a.Owner == Game.world.LocalPlayer && a.traits.Contains<ProvidesRadar>()))
if (!world.Actors.Any(a => a.Owner == world.LocalPlayer && a.traits.Contains<ProvidesRadar>()))
return;
var bitmap = new Bitmap(oreLayer);
@@ -109,7 +109,7 @@ namespace OpenRa.Graphics
{
for (var y = 0; y < 128; y++)
for (var x = 0; x < 128; x++)
if (!Game.world.LocalPlayer.Shroud.DisplayOnRadar(x, y))
if (!world.LocalPlayer.Shroud.DisplayOnRadar(x, y))
*(c + (y * bitmapData.Stride >> 2) + x) = shroudColor.ToArgb();
}
}