Render voxels with an approximately-correct z-offset.

This commit is contained in:
Paul Chote
2016-08-09 10:15:44 +01:00
parent c312cf9171
commit f0306e7cc2
4 changed files with 50 additions and 12 deletions

View File

@@ -126,7 +126,10 @@ namespace OpenRA.Graphics
return;
if (devTrait.Value != null)
{
Game.Renderer.WorldSpriteRenderer.SetDepthPreviewEnabled(devTrait.Value.ShowDepthPreview);
Game.Renderer.WorldRgbaSpriteRenderer.SetDepthPreviewEnabled(devTrait.Value.ShowDepthPreview);
}
RefreshPalette();