diff --git a/mods/ts/rules/civilian.yaml b/mods/ts/rules/civilian.yaml index f085ea3a59..c4f37ad8a8 100644 --- a/mods/ts/rules/civilian.yaml +++ b/mods/ts/rules/civilian.yaml @@ -1220,6 +1220,8 @@ GASPOT: Building: Footprint: x Dimensions: 1, 1 + Selectable: + Bounds: 48, 82, 0, -25 Power: Amount: -10 Armor: @@ -1228,6 +1230,31 @@ GASPOT: HP: 400 RenderBuilding: Palette: player + WithIdleOverlay@LIGHTS: + Sequence: idle-lights + +GALITE: + Inherits: ^Building + Valued: + Cost: 200 + Tooltip: + Name: Light Post + RenderBuilding: + Palette: terrain + -WithMakeAnimation: + -WithDeathAnimation: + Health: + HP: 600 + Armor: + Type: Wood + RevealsShroud: + Range: 2c0 + Power: + Amount: 0 +# WithIdleOverlay@LIGHTING: +# Sequence: lighting + Selectable: + Bounds: 25, 35, 0, -12 NAMNTK: Inherits: ^CivBuilding diff --git a/mods/ts/rules/structures.yaml b/mods/ts/rules/structures.yaml index 3c8a4dc674..1dead3b5a8 100644 --- a/mods/ts/rules/structures.yaml +++ b/mods/ts/rules/structures.yaml @@ -618,62 +618,6 @@ GAARTY: WithMuzzleFlash: -WithDeathAnimation: -GASPOT: - Inherits: ^Building - Buildable: - Queue: Defense - BuildPaletteOrder: 10 - Prerequisites: anypower - Valued: - Cost: 300 - Tooltip: - Name: Light Tower - Building: - Footprint: x - Dimensions: 1,1 - Selectable: - Bounds: 48, 82, 0, -25 - Health: - HP: 400 - Armor: - Type: Wood - RevealsShroud: - Range: 4c0 - RenderDetectionCircle: - DetectCloaked: - Range: 3 - WithIdleOverlay@LIGHTS: - Sequence: idle-lights - Power: - Amount: -10 - -GALITE: - Inherits: ^Building - Buildable: - Queue: Defense - BuildPaletteOrder: 10 - Prerequisites: anypower - Valued: - Cost: 200 - Tooltip: - Name: Light Post - RenderBuilding: - Palette: terrain - -WithMakeAnimation: - -WithDeathAnimation: - Health: - HP: 600 - Armor: - Type: Wood - RevealsShroud: - Range: 2c0 - Power: - Amount: 0 -# WithIdleOverlay@LIGHTING: -# Sequence: lighting - Selectable: - Bounds: 25, 35, 0, -12 - GARADR: Inherits: ^Building Buildable: diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index c065cebbff..ac96d0a489 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -658,6 +658,43 @@ gakodk: Start: 2 ShadowStart: 5 +gaspot: + Defaults: + Offset: 0, -12 + UseTilesetCode: true + idle: + ShadowStart: 3 + damaged-idle: + Start: 1 + ShadowStart: 4 + dead: + Start: 2 + ShadowStart: 5 + Tick: 400 + idle-lights: gaspot_a + Length: 8 + Tick: 200 + damaged-idle-lights: gaspot_a + Start: 8 + Length: 8 + Tick: 200 + make: gaspotmk + Length: 14 + ShadowStart: 14 + +galite: + Defaults: + Offset: 0, -12 + UseTilesetCode: true + idle: gtlite + ShadowStart: 2 + damaged-idle: gtlite + Start: 1 + ShadowStart: 3 +# lighting: alphatst +# ZOffset: -1c511 +# BlendMode: Alpha + namntk: idle: ntmntk ShadowStart: 3 diff --git a/mods/ts/sequences/structures.yaml b/mods/ts/sequences/structures.yaml index 19d726353f..040e91b7ca 100644 --- a/mods/ts/sequences/structures.yaml +++ b/mods/ts/sequences/structures.yaml @@ -762,33 +762,6 @@ gacsam: Offset: 0, 0 UseTilesetCode: false -gaspot: - Defaults: - Offset: 0, -12 - UseTilesetCode: true - idle: - ShadowStart: 3 - damaged-idle: - Start: 1 - ShadowStart: 4 - dead: - Start: 2 - ShadowStart: 5 - Tick: 400 - idle-lights: gaspot_a - Length: 8 - Tick: 200 - damaged-idle-lights: gaspot_a - Start: 8 - Length: 8 - Tick: 200 - make: gaspotmk - Length: 14 - ShadowStart: 14 - icon: spoticon - Offset: 0, 0 - UseTilesetCode: false - gahpad: Defaults: Offset: 0, -24 @@ -944,22 +917,6 @@ gasilo: Offset: 0, 0 UseTilesetCode: false -galite: - Defaults: - Offset: 0, -12 - UseTilesetCode: true - idle: gtlite - ShadowStart: 2 - damaged-idle: gtlite - Start: 1 - ShadowStart: 3 -# lighting: alphatst -# ZOffset: -1c511 -# BlendMode: Alpha - icon: liteicon - Offset: 0, 0 - UseTilesetCode: false - gadept: Defaults: Offset: 0, -36