Added a bunch of TraitLocationAttributes
Also moved a few traits to their proper subfolders.
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committed by
Matthias Mailänder
parent
67598dd151
commit
f056cbba13
@@ -17,6 +17,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Sets a custom terrain type for cells that are obscured by back-facing cliffs.",
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"This trait replicates the default CliffBackImpassability=2 behaviour from the TS/RA2 rules.ini.")]
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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class CliffBackImpassabilityLayerInfo : TraitInfo
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{
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public readonly string TerrainType = "Impassable";
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