Nod Airfield behavior (fly units from offscreen)
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@@ -1,8 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<sequences>
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<!-- Mobile Construction Vehicle -->
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<unit name="mcv">
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<sequence name="idle" start="0" length="*" />
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</unit>
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<!-- Tiberium Harvester -->
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<unit name="harv">
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<sequence name="idle" start="0" length="32" />
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<sequence name="harvest0" start="32" length="4" />
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@@ -14,9 +18,16 @@
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<sequence name="harvest6" start="56" length="4" />
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<sequence name="harvest7" start="60" length="4" />
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</unit>
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<!-- Nod Buggy -->
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<unit name="bggy">
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<sequence name="idle" start="0" length="32" />
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<sequence name="turret" start="32" length="32" />
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<sequence name="muzzle" start="0" length="48" src="minigun" />
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</unit>
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<!-- Nod Supply Aircraft -->
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<unit name="c17">
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<sequence name="idle" start="0" length="32" />
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</unit>
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</sequences>
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