diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 725594bea0..f849bc54d4 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -1,6 +1,7 @@ ^BasicInfantry: Defaults: Tick: 80 + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 292 @@ -182,6 +183,7 @@ civ3: cyborg: Defaults: Tick: 80 + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 370 @@ -225,9 +227,12 @@ cyborg: icon: cybiicon cyc2: + Defaults: + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 308 + Offset: 0, 0, 16 run: Start: 8 Length: 9 @@ -270,6 +275,7 @@ cyc2: medic: Defaults: Tick: 80 + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 307 @@ -328,6 +334,7 @@ medic: jumpjet: Defaults: Tick: 80 + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 451 @@ -389,6 +396,7 @@ jumpjet: weedguy: Defaults: weed Tick: 80 + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 202 @@ -455,6 +463,7 @@ weedguy: doggie: Defaults: Tick: 80 + Offset: 0, 0, 16 stand: Facings: 8 ShadowStart: 119 @@ -509,23 +518,27 @@ vissml: Length: 90 ShadowStart: 90 Tick: 80 + Offset: 0, 0, 16 vislrg: idle: Length: 90 ShadowStart: 90 Tick: 80 + Offset: 0, 0, 16 muzzle: vislgatk # TODO: unused Length: 5 Facings: 8 ShadowStart: 40 Tick: 80 + Offset: 0, 0, 16 flameguy: Defaults: Facings: 8 Tick: 80 ShadowStart: 148 + Offset: 0, 0, 16 idle: stand: run: