Wrap palette references with a PaletteRef object.

This commit is contained in:
Paul Chote
2013-02-24 11:08:50 +13:00
parent a166815348
commit f0ba0ce2e8
30 changed files with 83 additions and 43 deletions

View File

@@ -10,6 +10,7 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Effects
@@ -39,7 +40,7 @@ namespace OpenRA.Effects
if (remainingTicks % 2 == 0)
foreach (var r in target.Render())
yield return r.WithPalette("highlight");
yield return r.WithPalette(PaletteReference.FromName("highlight"));
}
}
}

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Graphics
this.DisableFunc = d;
}
public Renderable Image(Actor self, string pal)
public Renderable Image(Actor self, PaletteReference pal)
{
var p = self.CenterLocation;
var loc = p.ToFloat2() - 0.5f * Animation.Image.size

View File

@@ -17,6 +17,33 @@ using OpenRA.Traits;
namespace OpenRA.Graphics
{
public class PaletteReference
{
string name;
int index;
public PaletteReference(string name, int index)
{
this.name = name;
this.index = index;
}
public static PaletteReference FromName(string name)
{
return new PaletteReference(name, -1);
}
public int RowIndex(WorldRenderer wr)
{
if (index == -1)
{
// Too spammy to enable by default
//Log.Write("perf", "Late resolution of palette reference {0}", name);
index = wr.GetPaletteIndex(name);
}
return index;
}
}
public class WorldRenderer
{
public readonly World world;
@@ -78,7 +105,7 @@ namespace OpenRA.Graphics
terrainRenderer.Draw(this, Game.viewport);
foreach (var a in world.traitDict.ActorsWithTraitMultiple<IRenderAsTerrain>(world))
foreach (var r in a.Trait.RenderAsTerrain(a.Actor))
r.Sprite.DrawAt(r.Pos, this.GetPaletteIndex(r.Palette), r.Scale);
r.Sprite.DrawAt(r.Pos, r.Palette.RowIndex(this), r.Scale);
foreach (var a in world.Selection.Actors)
if (!a.Destroyed)
@@ -91,7 +118,7 @@ namespace OpenRA.Graphics
world.OrderGenerator.RenderBeforeWorld(this, world);
foreach (var image in SpritesToRender())
image.Sprite.DrawAt(image.Pos, this.GetPaletteIndex(image.Palette), image.Scale);
image.Sprite.DrawAt(image.Pos, image.Palette.RowIndex(this), image.Scale);
// added for contrails
foreach (var a in world.ActorsWithTrait<IPostRender>())

View File

@@ -27,8 +27,10 @@ namespace OpenRA.Traits
{
var anim = new Animation(RenderSimple.GetImage(building), () => 0);
anim.PlayRepeating("idle");
var pal = Palette ?? (owner != null ? PlayerPalette + owner.InternalName : null);
yield return new Renderable(anim.Image, 0.5f * anim.Image.size * (1 - Scale),
Palette ?? (owner != null ? PlayerPalette + owner.InternalName : null), 0, Scale);
PaletteReference.FromName(pal), 0, Scale);
}
}
@@ -77,7 +79,10 @@ namespace OpenRA.Traits
anim.PlayRepeating("idle");
}
public string Palette(Player p) { return Info.Palette ?? Info.PlayerPalette + p.InternalName; }
public PaletteReference Palette(Player p)
{
return PaletteReference.FromName(Info.Palette ?? Info.PlayerPalette + p.InternalName);
}
public virtual IEnumerable<Renderable> Render(Actor self)
{

View File

@@ -154,12 +154,12 @@ namespace OpenRA.Traits
{
public readonly Sprite Sprite;
public readonly float2 Pos;
public readonly string Palette;
public readonly PaletteReference Palette;
public readonly int Z;
public readonly int ZOffset;
public float Scale;
public Renderable(Sprite sprite, float2 pos, string palette, int z, int zOffset, float scale)
public Renderable(Sprite sprite, float2 pos, PaletteReference palette, int z, int zOffset, float scale)
{
Sprite = sprite;
Pos = pos;
@@ -169,14 +169,14 @@ namespace OpenRA.Traits
Scale = scale; /* default */
}
public Renderable(Sprite sprite, float2 pos, string palette, int z)
public Renderable(Sprite sprite, float2 pos, PaletteReference palette, int z)
: this(sprite, pos, palette, z, 0, 1f) { }
public Renderable(Sprite sprite, float2 pos, string palette, int z, float scale)
public Renderable(Sprite sprite, float2 pos, PaletteReference palette, int z, float scale)
: this(sprite, pos, palette, z, 0, scale) { }
public Renderable WithScale(float newScale) { return new Renderable(Sprite, Pos, Palette, Z, ZOffset, newScale); }
public Renderable WithPalette(string newPalette) { return new Renderable(Sprite, Pos, newPalette, Z, ZOffset, Scale); }
public Renderable WithPalette(PaletteReference newPalette) { return new Renderable(Sprite, Pos, newPalette, Z, ZOffset, Scale); }
public Renderable WithZOffset(int newOffset) { return new Renderable(Sprite, Pos, Palette, Z, newOffset, Scale); }
public Renderable WithPos(float2 newPos) { return new Renderable(Sprite, newPos, Palette, Z, ZOffset, Scale); }
}