Move ChooseRandomCell from WorldUtils to Map

This commit is contained in:
Pavlos Touboulidis
2014-06-13 14:02:51 +03:00
parent 77fb188585
commit f0c672b70c
5 changed files with 11 additions and 10 deletions

View File

@@ -114,7 +114,7 @@ namespace OpenRA.Mods.RA
{
for (var n = 0; n < maxTries; n++)
{
var p = self.World.ChooseRandomCell(self.World.SharedRandom);
var p = self.World.Map.ChooseRandomCell(self.World.SharedRandom);
// Is this valid terrain?
var terrainType = self.World.Map.GetTerrainInfo(p).Type;