Merge pull request #6526 from MatthijsBenschop/debug-crash-fix

Prevent player name from becoming part of a formatting string.
This commit is contained in:
Matthias Mailänder
2014-09-21 10:21:11 +02:00
4 changed files with 7 additions and 7 deletions

View File

@@ -241,8 +241,8 @@ namespace OpenRA.Network
SetPlayerStance(world, order.Player, targetPlayer, newStance);
Game.Debug("{0} has set diplomatic stance vs {1} to {2}".F(
order.Player.PlayerName, targetPlayer.PlayerName, newStance));
Game.Debug("{0} has set diplomatic stance vs {1} to {2}",
order.Player.PlayerName, targetPlayer.PlayerName, newStance);
// automatically declare war reciprocally
if (newStance == Stance.Enemy && targetPlayer.Stances[order.Player] == Stance.Ally)

View File

@@ -140,7 +140,7 @@ namespace OpenRA.Traits
return;
}
Game.Debug("Cheat used: {0} by {1}".F(order.OrderString, self.Owner.PlayerName));
Game.Debug("Cheat used: {0} by {1}", order.OrderString, self.Owner.PlayerName);
}
}
}