diff --git a/OpenRA.Game/Map/Map.cs b/OpenRA.Game/Map/Map.cs index a09c066d9b..5a3e44d78e 100644 --- a/OpenRA.Game/Map/Map.cs +++ b/OpenRA.Game/Map/Map.cs @@ -271,7 +271,7 @@ namespace OpenRA /// /// Initializes a new map created by the editor or importer. - /// The map will not recieve a valid UID until after it has been saved and reloaded. + /// The map will not receive a valid UID until after it has been saved and reloaded. /// public Map(TileSet tileset, int width, int height) { diff --git a/OpenRA.Mods.Common/Traits/Multipliers/UpgradableMultiplierTrait.cs b/OpenRA.Mods.Common/Traits/Multipliers/UpgradableMultiplierTrait.cs index 1789b85d66..52624ea7cb 100644 --- a/OpenRA.Mods.Common/Traits/Multipliers/UpgradableMultiplierTrait.cs +++ b/OpenRA.Mods.Common/Traits/Multipliers/UpgradableMultiplierTrait.cs @@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits return level < info.Modifier.Length + info.BaseLevel; } - // Override to recieve notice of level change. + // Override to receive notice of level change. protected virtual void Update(Actor self) { } public void UpgradeLevelChanged(Actor self, string type, int oldLevel, int newLevel) diff --git a/OpenRA.Mods.Common/Traits/SupplyTruck.cs b/OpenRA.Mods.Common/Traits/SupplyTruck.cs index 4e50156630..2d274ed66a 100644 --- a/OpenRA.Mods.Common/Traits/SupplyTruck.cs +++ b/OpenRA.Mods.Common/Traits/SupplyTruck.cs @@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Donate money to actors with the `AcceptSupplies` trait.")] class SupplyTruckInfo : ITraitInfo { - [Desc("The amount of cash the owner recieves.")] + [Desc("The amount of cash the owner receives.")] public readonly int Payload = 500; [VoiceReference] public readonly string Voice = "Action";