Always update player info on server join

This commit is contained in:
Paul Chote
2010-07-27 21:52:21 +12:00
parent cfd0e045cb
commit f10e3a4d2d
3 changed files with 21 additions and 4 deletions

View File

@@ -161,6 +161,9 @@ namespace OpenRA
CurrentHost = host;
CurrentPort = port;
lastConnectionState = ConnectionState.PreConnecting;
ConnectionStateChanged();
orderManager = new OrderManager(new NetworkConnection(host, port), ChooseReplayFilename());
}
@@ -171,6 +174,9 @@ namespace OpenRA
static void JoinLocal()
{
lastConnectionState = ConnectionState.PreConnecting;
ConnectionStateChanged();
if (orderManager != null) orderManager.Dispose();
orderManager = new OrderManager(new EchoConnection());
}