added TilesetBuilder command line, added Tileset extractor

removing all copyrighted raw tileset files
This commit is contained in:
Matthias Mailänder
2012-06-08 19:31:10 +02:00
parent 8f1d06ff31
commit f140c6ec9c
298 changed files with 4582 additions and 6931 deletions

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@@ -6,7 +6,6 @@
# construction yard crane animations missing
# welding animation (factories) missing
# chimney animation (refinery) missing
# create a tileset extractor for gamefiles to remove copyrighted content from distribution (convert BLOX*.R8 to TMP files)
# add more spice tiles and make them fit
# add game logic for concrete plates (use terrain overlay from bridges/ressources)
# allow placing turrets on walls
@@ -37,5 +36,4 @@
# reinforcements have arrived is played twice when ordering via starport
# add shroud (Dune's 32x32 tiles differ completely from RA/CnC)
# black spots on buildings should be transparent
# gamefile extraction (setup/setup.z) from CD fails
# TilesetBuilder does not support TerrainTypes other then "Clear"
# gamefile extraction (setup/setup.z) from CD fails

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mods/d2k/bits/cursor.pal Normal file

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@@ -9,16 +9,16 @@ Folders:
./mods/d2k
./mods/d2k/bits
./mods/d2k/uibits
./mods/d2k/tilesets/bloxbase
~^/Content/d2k
~^/Content/d2k/GAMESFX
~^/Content/d2k/Music
~^/Content/d2k/Tilesets
~^/Content/d2k/SHPs
./mods/ra/bits
./mods/ra/uibits
~^/Content/ra
Packages:
arrakis.mix
~main.mix
redalert.mix
conquer.mix
@@ -81,8 +81,7 @@ Voices:
mods/d2k/voices.yaml
TileSets:
mods/d2k/tilesets/arrakis.yaml
mods/d2k/tilesets/bloxbase.yaml
mods/d2k/tilesets/base.yaml
TileSize: 32

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@@ -101,6 +101,8 @@ MCVA:
Offset:-1,-1
TransformSounds:
NoTransformSounds: AI_DPLOY.AUD
RenderUnit:
Image: DMCV
COMBATA:
Inherits: ^COMBAT

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@@ -3,11 +3,12 @@
Mobile:
Crushes: crate
TerrainSpeeds:
Clear: 80
Rough: 40
Road: 100
Sand: 80
Rock: 90
Concrete: 100
Spice: 70
Beach: 40
SpiceBlobs: 70
Dune: 40
ROT: 5
SelectionDecorations:
Selectable:
@@ -35,11 +36,12 @@
Mobile:
Crushes: crate
TerrainSpeeds:
Clear: 80
Rough: 70
Road: 100
Sand: 80
Rock: 90
Concrete: 100
Spice: 70
Beach: 70
SpiceBlobs: 70
Dune: 40
ROT: 5
SelectionDecorations:
Selectable:
@@ -74,11 +76,13 @@
Crushes: crate
SharesCell: true
TerrainSpeeds:
Clear: 90
Rough: 80
Road: 100
Spice: 80
Beach: 80
Sand: 80
Rock: 90
Concrete: 100
Spice: 70
SpiceBlobs: 70
Dune: 40
Rough: 60
SelectionDecorations:
Selectable:
Voice: GenericVoice
@@ -140,7 +144,7 @@
Building:
Dimensions: 1,1
Footprint: x
TerrainTypes: Clear,Road
TerrainTypes: Rock, Concrete
GivesBuildableArea:
Capturable:
CapturableBar:

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@@ -101,6 +101,8 @@ MCVH:
Offset:-1,-1
TransformSounds:
NoTransformSounds: HI_DPLOY.AUD
RenderUnit:
Image: DMCV
COMBATH:
Inherits: ^COMBAT

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@@ -101,6 +101,8 @@ MCVO:
Offset:-1,-1
TransformSounds:
NoTransformSounds: OI_DPLOY.AUD
RenderUnit:
Image: DMCV
COMBATO:
Inherits: ^COMBAT

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@@ -61,30 +61,30 @@ Player:
Name:Omnius
RallypointTestBuilding: conyarda
BuildingFractions:
refa: 30%
refh: 30%
refo: 30%
powra: 35%
powrh: 35%
powro: 35%
barra: 1%
barrh: 1%
barro: 1%
lighta: 1%
lighth: 1%
lighto: 1%
heavya: 1%
heavyh: 1%
heavyo: 1%
researcha: 1%
researchh: 1%
researcho: 1%
refa: 25.1%
refh: 25.1%
refo: 25.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
researcha: 0.1%
researchh: 0.1%
researcho: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
radara: 10%
radaro: 10%
radarh: 10%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
powra: 35%
powrh: 35%
powro: 35%
UnitsToBuild:
trike: 30%
raider: 30%
@@ -181,7 +181,7 @@ World:
ValuePerUnit: 35
Name: Spice
PipColor: Yellow
AllowedTerrainTypes: Clear
AllowedTerrainTypes: Sand
AllowUnderActors: false
SmudgeLayer@CRATER:
Type:Crater
@@ -222,7 +222,7 @@ CRATE:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Clear, Rough, Road, Water, Beach
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction:
Amount: 1000
SelectionShares: 50

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@@ -21,8 +21,6 @@
Crushes: crate, infantry
RevealsShroud:
Range: 4
RenderUnit:
Image: MCV
MustBeDestroyed:
BaseBuilding:
-AttackMove:
@@ -181,7 +179,7 @@ SIEGE:
Chance: 75
AutoTarget:
Missile:
MISSILE:
Inherits: ^Tank
Valued:
Cost: 800

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@@ -1,4 +1,4 @@
mcv:
dmcv:
idle:
Start: 0
Facings: 32
@@ -874,6 +874,15 @@ allyrepair:
Length: *
Tick: 160
parach:
open:
Start: 0
Length: 5
idle:
Start: 5
Length: 11
spicebloom:
make:
Start: 0

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@@ -1,291 +0,0 @@
General:
Name: Arrakis
TileSize: 32
Id: ARRAKIS
Palette: arrakis.pal
Extensions: .arr,.shp
Terrain:
TerrainType@Clear:
Type: Clear
Buildable: True
AcceptSmudge: True
IsWater: False
Color: 255,255,255,255
TerrainType@Spice:
Type: Spice
Buildable: False
AcceptSmudge: False
IsWater: False
Color: 255,255,255,255
Templates:
Template@0:
Id: 0
Image: t00
Size: 1,1
PickAny: False
Tiles:
0: Clear
Template@1:
Id: 1
Image: t01
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@2:
Id: 2
Image: t02
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@3:
Id: 3
Image: t03
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@4:
Id: 4
Image: t04
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@5:
Id: 5
Image: t05
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@6:
Id: 6
Image: t06
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@7:
Id: 7
Image: t07
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@8:
Id: 8
Image: t08
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@9:
Id: 9
Image: t09
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@10:
Id: 10
Image: t10
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@11:
Id: 11
Image: t11
Size: 5,3
PickAny: False
Tiles:
0: Clear
6: Clear
1: Clear
5: Clear
10: Clear
11: Clear
12: Clear
13: Clear
14: Clear
9: Clear
4: Clear
3: Clear
2: Clear
7: Clear
8: Clear
Template@12:
Id: 12
Image: t12
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@13:
Id: 13
Image: t13
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@14:
Id: 14
Image: t14
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@15:
Id: 15
Image: t15
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@16:
Id: 16
Image: t16
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@17:
Id: 17
Image: t17
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@18:
Id: 18
Image: t18
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@19:
Id: 19
Image: t19
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@20:
Id: 20
Image: t20
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@21:
Id: 21
Image: t21
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@22:
Id: 22
Image: t22
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@23:
Id: 23
Image: t23
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@24:
Id: 24
Image: t24
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear
Template@25:
Id: 25
Image: t25
Size: 2,2
PickAny: False
Tiles:
0: Clear
1: Clear
3: Clear
2: Clear

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