Stream installer copy and raw extraction.
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@@ -172,10 +172,18 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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}
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Log.Write("install", "Copying {0} -> {1}".F(sourcePath, targetPath));
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message = "Copying " + Path.GetFileName(sourcePath);
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extracted.Add(targetPath);
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Directory.CreateDirectory(Path.GetDirectoryName(targetPath));
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File.Copy(sourcePath, targetPath);
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using (var source = File.OpenRead(sourcePath))
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using (var target = File.OpenWrite(targetPath))
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{
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var displayFilename = Path.GetFileName(targetPath);
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var length = source.Length;
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Action<long> onProgress = b => message = "Copying " + displayFilename + " ({0}%)".F(100 * b / length);
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CopyStream(source, target, length, onProgress);
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}
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}
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break;
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@@ -226,6 +234,22 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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}).Start();
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}
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static void CopyStream(Stream input, Stream output, long length, Action<long> onProgress = null)
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{
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var buffer = new byte[4096];
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var copied = 0L;
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while (copied < length)
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{
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var read = (int)Math.Min(buffer.Length, length - copied);
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var write = input.Read(buffer, 0, read);
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output.Write(buffer, 0, write);
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copied += write;
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if (onProgress != null)
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onProgress(copied);
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}
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}
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enum ExtractionType { Raw, Blast }
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static void ExtractFromPackage(ExtractionType type, string path, MiniYaml actionYaml, List<string> extractedFiles, Action<string> updateMessage)
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@@ -258,27 +282,20 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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}
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var length = FieldLoader.GetValue<int>("Length", lengthNode.Value.Value);
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source.Position = FieldLoader.GetValue<int>("Offset", offsetNode.Value.Value);
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extractedFiles.Add(targetPath);
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Directory.CreateDirectory(Path.GetDirectoryName(targetPath));
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var displayFilename = Path.GetFileName(Path.GetFileName(targetPath));
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Action<long> onProgress = b => updateMessage("Extracting " + displayFilename + " ({0}%)".F(100 * b / length));
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using (var target = File.OpenWrite(targetPath))
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{
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Log.Write("install", "Extracting {0} -> {1}".F(sourcePath, targetPath));
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var displayFilename = Path.GetFileName(Path.GetFileName(targetPath));
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if (type == ExtractionType.Blast)
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{
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Action<long, long> onProgress = (read, _) =>
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updateMessage("Extracting " + displayFilename + " ({0}%)".F(100 * read / length));
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Blast.Decompress(source, target, onProgress);
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}
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Blast.Decompress(source, target, (read, _) => onProgress(read));
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else
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{
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updateMessage("Extracting " + displayFilename);
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// This is a bit dumb memory-wise, but we load the whole thing when running the game anyway
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target.Write(source.ReadBytes(length));
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}
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CopyStream(source, target, length, onProgress);
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}
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}
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}
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