Adjust minigames

This commit is contained in:
Oliver Brakmann
2014-11-16 22:04:11 +01:00
parent 3cd4152dd2
commit f182e3be1d
6 changed files with 7 additions and 0 deletions

View File

@@ -229,6 +229,7 @@ Rules:
RevealsShroud:
Range: 40c0
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
Sequences:

View File

@@ -833,6 +833,7 @@ Rules:
RenderUnit:
Image: MNLY
MustBeDestroyed:
RequiredForShortGame: true
Transforms:
IntoActor: ftur
Offset: 0,0
@@ -848,6 +849,7 @@ Rules:
Offset: 0,0
Facing: 96
MustBeDestroyed:
RequiredForShortGame: true
CashTrickler:
Period: 150
Amount: 30

View File

@@ -331,6 +331,7 @@ Rules:
RevealsShroud:
Range: 40c0
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
HARV:
Tooltip:

View File

@@ -249,6 +249,7 @@ Rules:
WithMuzzleFlash@SECONDARY:
Armament: secondary
MustBeDestroyed:
RequiredForShortGame: true
-GivesBounty:
PT:
-GivesBounty:

View File

@@ -226,6 +226,7 @@ Rules:
RevealsShroud:
Range: 40c0
MustBeDestroyed:
RequiredForShortGame: true
-AttackMove:
HARV:
Tooltip:

View File

@@ -21,6 +21,7 @@ UseAsShellmap: False
Type: Minigame
Options:
ShortGame: False
Fog: True
Shroud: True
AllyBuildRadius: False