Merge pull request #12770 from reaperrr/polish-d2k-weapons
Polish D2k weapons and add wall explosion
This commit is contained in:
@@ -610,9 +610,6 @@ wall:
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BuildDuration: 54
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BuildDuration: 54
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BuildDurationModifier: 40
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BuildDurationModifier: 40
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Description: Stop units and blocks enemy fire.
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Description: Stop units and blocks enemy fire.
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SoundOnDamageTransition:
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DamagedSounds:
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DestroyedSounds: EXPLSML4.WAV
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Valued:
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Valued:
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Cost: 20
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Cost: 20
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CustomSellValue:
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CustomSellValue:
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@@ -630,7 +627,7 @@ wall:
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TopLeft: -512, -512
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TopLeft: -512, -512
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BottomRight: 512, 512
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BottomRight: 512, 512
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Armor:
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Armor:
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Type: none
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Type: wall
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RevealsShroud:
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RevealsShroud:
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Range: 2c768
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Range: 2c768
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Crushable:
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Crushable:
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@@ -649,10 +646,13 @@ wall:
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Sellable:
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Sellable:
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SellSounds: CHUNG.WAV
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SellSounds: CHUNG.WAV
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Guardable:
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Guardable:
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Explodes:
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Weapon: WallExplode
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EmptyWeapon: WallExplode
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ThrowsShrapnel:
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ThrowsShrapnel:
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Weapons: Debris, Debris3
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Weapons: Debris2, Debris3
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Pieces: 2, 2
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Pieces: 1, 1
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Range: 2c0, 4c0
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Range: 1c512, 2c768
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medium_gun_turret:
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medium_gun_turret:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -52,6 +52,11 @@ explosion:
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Start: 430
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Start: 430
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Length: 12
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Length: 12
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Tick: 1600
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Tick: 1600
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wall_explosion: DATA.R8
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Start: 4130
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Length: 8
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Tick: 120
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BlendMode: Alpha
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large_trail:
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large_trail:
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idle: DATA.R8
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idle: DATA.R8
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@@ -66,6 +71,7 @@ small_trail:
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Start: 3988
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Start: 3988
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Length: 4
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Length: 4
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Tick: 80
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Tick: 80
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BlendMode: Additive
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ZOffset: 1023
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ZOffset: 1023
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small_trail2:
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small_trail2:
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@@ -73,6 +79,7 @@ small_trail2:
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Start: 3793
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Start: 3793
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Length: 4
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Length: 4
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Tick: 80
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Tick: 80
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BlendMode: Additive
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ZOffset: 1023
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ZOffset: 1023
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bazooka_trail:
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bazooka_trail:
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@@ -2,13 +2,14 @@ Debris:
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ReloadDelay: 60
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ReloadDelay: 60
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Range: 2c768
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Range: 2c768
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Projectile: Bullet
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Projectile: Bullet
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Speed: 32, 96
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Speed: 32, 64
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Blockable: false
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Blockable: false
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LaunchAngle: 30, 90
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LaunchAngle: 128, 192
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Inaccuracy: 1c256
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Inaccuracy: 1c256
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Image: shrapnel
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Image: shrapnel
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BounceCount: 2
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Shadow: true
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BounceRangeModifier: 10
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BounceCount: 3
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BounceRangeModifier: 20
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Spread: 320
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Falloff: 100, 60, 30, 15, 0
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Falloff: 100, 60, 30, 15, 0
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@@ -29,16 +30,15 @@ Debris:
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SmudgeType: SandCrater
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SmudgeType: SandCrater
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InvalidTargets: Vehicle, Structure
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InvalidTargets: Vehicle, Structure
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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Explosions: tiny_explosion
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ImpactSounds: EXPLLG5.WAV
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Debris2:
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Debris2:
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Inherits: Debris
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Inherits: Debris
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Projectile: Bullet
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Projectile: Bullet
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Image: shrapnel2
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Image: shrapnel2
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TrailImage: bazooka_trail
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TrailImage: small_trail
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TrailPalette: effect75alpha
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TrailPalette: effect75alpha
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TrailInterval: 2
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TrailInterval: 1
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 250
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Damage: 250
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Versus:
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Versus:
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@@ -54,15 +54,13 @@ Debris2:
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harvester: 25
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harvester: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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Explosions: small_napalm
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ImpactSounds: EXPLLG5.WAV
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Debris3:
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Debris3:
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Inherits: Debris2
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Inherits: Debris2
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Projectile: Bullet
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Projectile: Bullet
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Image: shrapnel3
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Image: shrapnel3
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TrailImage: large_trail
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TrailImage: small_trail2
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TrailInterval: 1
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 150
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Damage: 150
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@@ -71,6 +69,3 @@ Debris4:
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Projectile: Bullet
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Projectile: Bullet
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Image: shrapnel4
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Image: shrapnel4
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TrailImage: large_trail
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TrailImage: large_trail
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TrailInterval: 1
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Warhead@3Eff: CreateEffect
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Explosions: large_explosion
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@@ -30,7 +30,6 @@
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InvalidTargets: Vehicle, Structure
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InvalidTargets: Vehicle, Structure
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: tiny_explosion
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Explosions: tiny_explosion
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ImpactSounds: EXPLSML1.WAV
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^Missile:
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^Missile:
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Inherits: ^Rocket
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Inherits: ^Rocket
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@@ -47,7 +46,7 @@
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VerticalRateOfTurn: 10
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VerticalRateOfTurn: 10
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Image: MISSILE2
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Image: MISSILE2
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TrailImage: large_trail
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TrailImage: large_trail
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Speed: 320
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Speed: 288
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Spread: 256
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Damage: 480
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Damage: 480
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@@ -63,6 +62,7 @@
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harvester: 50
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harvester: 50
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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Explosions: small_explosion
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ImpactSounds: EXPLSML1.WAV
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Bazooka:
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Bazooka:
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Inherits: ^Rocket
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Inherits: ^Rocket
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@@ -72,7 +72,7 @@ Rocket:
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ReloadDelay: 30
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ReloadDelay: 30
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Range: 3c512
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Range: 3c512
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Projectile: Bullet
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Projectile: Bullet
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Speed: 343
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Speed: 352
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 160
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Spread: 160
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Damage: 250
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Damage: 250
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@@ -110,7 +110,6 @@ mtank_pri:
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Range: 6c0
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Range: 6c0
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Projectile: Missile
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Projectile: Missile
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Speed: 281
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Inaccuracy: 96
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Inaccuracy: 96
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RangeLimit: 7c204
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RangeLimit: 7c204
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -123,7 +122,6 @@ DeviatorMissile:
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Range: 5c0
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Range: 5c0
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Report: MISSLE1.WAV
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Report: MISSLE1.WAV
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Projectile: Missile
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Projectile: Missile
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Speed: 281
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RangeLimit: 6c0
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RangeLimit: 6c0
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Image: MISSILE
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Image: MISSILE
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TrailImage: deviator_trail
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TrailImage: deviator_trail
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@@ -146,6 +144,7 @@ DeviatorMissile:
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Explosions: deviator
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Explosions: deviator
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ExplosionPalette: deviatorgas
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ExplosionPalette: deviatorgas
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UsePlayerPalette: true
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UsePlayerPalette: true
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-ImpactSounds:
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Warhead@4OwnerChange: ChangeOwner
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Warhead@4OwnerChange: ChangeOwner
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Range: 512
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Range: 512
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Duration: 375
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Duration: 375
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@@ -160,13 +160,18 @@ BuildingExplode:
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Warhead@1Eff: CreateEffect
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Warhead@1Eff: CreateEffect
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Explosions: building, self_destruct, large_explosion
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Explosions: building, self_destruct, large_explosion
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WallExplode:
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Warhead@1Eff: CreateEffect
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Explosions: wall_explosion
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ImpactSounds: EXPLHG1.WAV
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grenade:
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grenade:
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 4c0
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Range: 4c0
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Projectile: Bullet
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Projectile: Bullet
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Speed: 256
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Speed: 160
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Blockable: false
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Blockable: false
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LaunchAngle: 75
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LaunchAngle: 128
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Inaccuracy: 416
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Inaccuracy: 416
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Image: grenade
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Image: grenade
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Shadow: true
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Shadow: true
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@@ -188,7 +193,7 @@ grenade:
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InvalidTargets: Vehicle, Structure
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InvalidTargets: Vehicle, Structure
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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Explosions: med_explosion
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ImpactSounds: EXPLLG5.WAV
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ImpactSounds: EXPLMD2.WAV
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GrenDeath:
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GrenDeath:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -29,7 +29,6 @@ Fremen_S:
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Report: FREMODD1.WAV
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Report: FREMODD1.WAV
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: small_explosion
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Explosions: small_explosion
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ImpactSounds: EXPLSML2.WAV
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M_LMG:
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M_LMG:
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Inherits: ^MG
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Inherits: ^MG
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