remove dead ChooseFreePalette crap
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@@ -11,6 +11,7 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Net;
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using System.Net;
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@@ -110,12 +111,6 @@ namespace OpenRA.Server
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throw new InvalidOperationException("Already got 8 players");
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throw new InvalidOperationException("Already got 8 players");
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}
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}
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static int ChooseFreePalette()
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{
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// TODO: Query the list of palettes from somewhere, and pick one
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return 0;
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}
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static void AcceptConnection()
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static void AcceptConnection()
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{
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{
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var newConn = new Connection { socket = listener.AcceptSocket() };
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var newConn = new Connection { socket = listener.AcceptSocket() };
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@@ -321,8 +316,8 @@ namespace OpenRA.Server
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s =>
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s =>
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{
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{
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var c = s.Split(',').Select(cc => int.Parse(cc)).ToArray();
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var c = s.Split(',').Select(cc => int.Parse(cc)).ToArray();
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GetClient(conn).Color1 = System.Drawing.Color.FromArgb(c[0],c[1],c[2]);
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GetClient(conn).Color1 = Color.FromArgb(c[0],c[1],c[2]);
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GetClient(conn).Color2 = System.Drawing.Color.FromArgb(c[3],c[4],c[5]);
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GetClient(conn).Color2 = Color.FromArgb(c[3],c[4],c[5]);
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SyncLobbyInfo();
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SyncLobbyInfo();
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return true;
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return true;
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}},
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}},
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