Use real (milli)seconds for notifications
Allows for more fine-grained control, while adding independence from gamespeed and getting rid of magic * 25 multiplications.
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@@ -95,6 +95,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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new ConvertBoundsToWDist(),
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new RemoveSmokeTrailWhenDamaged(),
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new ReplaceCrateSecondsWithTicks(),
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new UseMillisecondsForSounds(),
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})
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};
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