Use real (milli)seconds for notifications
Allows for more fine-grained control, while adding independence from gamespeed and getting rid of magic * 25 multiplications.
This commit is contained in:
@@ -92,7 +92,7 @@ Player:
|
||||
LeaveNotification: Leave
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
AdviceInterval: 650
|
||||
AdviceInterval: 26000
|
||||
SpeechNotification: LowPower
|
||||
AllyRepair:
|
||||
PlayerResources:
|
||||
@@ -157,7 +157,7 @@ Player:
|
||||
HarvesterInsurance:
|
||||
GrantConditionOnPrerequisiteManager:
|
||||
ResourceStorageWarning:
|
||||
AdviceInterval: 26
|
||||
AdviceInterval: 26000
|
||||
PlayerExperience:
|
||||
GameSaveViewportManager:
|
||||
PlayerRadarTerrain:
|
||||
|
||||
Reference in New Issue
Block a user