Split TS infantry.yaml into gdi-, nod- and player-infantry.yaml
This commit is contained in:
@@ -69,8 +69,11 @@ Rules:
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./mods/ts/rules/world.yaml
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./mods/ts/rules/world.yaml
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./mods/ts/rules/aircraft.yaml
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./mods/ts/rules/aircraft.yaml
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./mods/ts/rules/defaults.yaml
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./mods/ts/rules/defaults.yaml
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./mods/ts/rules/infantry.yaml
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./mods/ts/rules/structures.yaml
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./mods/ts/rules/structures.yaml
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./mods/ts/rules/civilian-infantry.yaml
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./mods/ts/rules/gdi-infantry.yaml
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./mods/ts/rules/nod-infantry.yaml
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./mods/ts/rules/player-infantry.yaml
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./mods/ts/rules/vehicles.yaml
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./mods/ts/rules/vehicles.yaml
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./mods/ts/rules/trees.yaml
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./mods/ts/rules/trees.yaml
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306
mods/ts/rules/civilian-infantry.yaml
Normal file
306
mods/ts/rules/civilian-infantry.yaml
Normal file
@@ -0,0 +1,306 @@
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WEEDGUY:
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Inherits: ^Infantry
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Valued:
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Cost: 300
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Tooltip:
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Name: Chem Spray Infantry
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Weed
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Mobile:
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Speed: 42
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Health:
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HP: 130
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Crushable:
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CrushSound: squishy2.aud
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Armament:
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Weapon: FireballLauncher
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LocalOffset: 85,0,384
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AttackFrontal:
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WithInfantryBody:
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TakeCover:
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UMAGON:
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Inherits: ^Infantry
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Valued:
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Cost: 400
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Tooltip:
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Name: Umagon
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Umagon
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Mobile:
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Speed: 71
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Health:
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HP: 150
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Passenger:
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RevealsShroud:
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Range: 7c0
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Armament:
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Weapon: Sniper
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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CHAMSPY:
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Inherits: ^Infantry
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Valued:
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Cost: 700
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DisguiseToolTip:
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Name: Chameleon Spy
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Selectable:
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Voice: Spy
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Bounds: 12,17,0,-9
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Health:
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HP: 120
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Mobile:
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Speed: 85
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RevealsShroud:
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Range: 9c0
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Passenger:
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TakeCover:
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Disguise:
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Infiltrates:
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Types: SpyInfiltrate
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-AutoTarget:
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-WithInfantryBody:
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WithDisguisingInfantryBody:
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IdleSequences: idle1,idle2
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MUTANT:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Mutant
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Health:
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HP: 50
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: Vulcan
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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MWMN:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant Soldier
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Selectable:
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Bounds: 12,17,0,-9
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Voice: CivilianFemale
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Health:
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HP: 50
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: Vulcan
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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MUTANT3:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant Sergeant
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Mutant
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Health:
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HP: 50
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: Vulcan
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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TRATOS:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Tratos
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Tratos
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Health:
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HP: 200
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 71
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RevealsShroud:
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Range: 4c0
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TakeCover:
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-AutoTarget:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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OXANNA:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Oxanna
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Oxanna
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Health:
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HP: 50
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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TakeCover:
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-AutoTarget:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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SLAV:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Slavick
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Slavick
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Health:
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HP: 300
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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TakeCover:
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-AutoTarget:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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DOGGIE:
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Inherits: ^Infantry
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Tooltip:
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Name: Tiberian Fiend
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Health:
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Radius: 213
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HP: 250
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Valued:
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Cost: 100
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Armor:
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Type: Light
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RevealsShroud:
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Range: 4c0
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Mobile:
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Speed: 113
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Selectable:
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Voice: Fiend
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TargetableUnit:
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TargetTypes: Ground
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Armament:
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Weapon: FiendShard
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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VISSML:
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Inherits: ^Infantry
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Tooltip:
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Name: Baby Visceroid
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Health:
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HP: 200
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Valued:
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Cost: 1
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Armor:
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Type: Light
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RevealsShroud:
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Range: 0c0
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Mobile:
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Speed: 113
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ROT: 16
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-Crushable:
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Selectable:
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Voice: Fiend
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TargetableUnit:
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TargetTypes: Ground
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-AutoTarget:
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-RenderSprites:
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-WithInfantryBody:
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-WithDeathAnimation:
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RenderUnit:
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VISLRG:
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Inherits: ^Infantry
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Tooltip:
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Name: Adult Visceroid
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Health:
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HP: 500
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Valued:
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Cost: 1
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Armor:
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Type: Light
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RevealsShroud:
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Range: 0c0
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Mobile:
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Speed: 113
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ROT: 16
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-Crushable:
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Selectable:
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Voice: Fiend
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TargetableUnit:
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TargetTypes: Ground
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Armament:
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Weapon: SlimeAttack
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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-RenderSprites:
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-WithInfantryBody:
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-WithDeathAnimation:
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RenderUnit:
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CIV1:
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Inherits: ^CivilianInfantry
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CIV2:
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Inherits: ^CivilianInfantry
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CIV3:
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Inherits: ^CivilianInfantry
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122
mods/ts/rules/gdi-infantry.yaml
Normal file
122
mods/ts/rules/gdi-infantry.yaml
Normal file
@@ -0,0 +1,122 @@
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E2:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Prerequisites: ~gapile
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Valued:
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Cost: 200
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Tooltip:
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Name: Disc Thrower
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Health:
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HP: 150
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Mobile:
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Speed: 56
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Armament:
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Weapon: Grenade
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LocalOffset: 0,0,555
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FireDelay: 5
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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|
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MEDIC:
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Inherits: ^Infantry
|
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Valued:
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Cost: 600
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Tooltip:
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Name: Medic
|
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|
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
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|
Buildable:
|
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|
Queue: Infantry
|
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BuildPaletteOrder: 60
|
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Prerequisites: ~gapile
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Selectable:
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Bounds: 12,17,0,-6
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|
Voice: Medic
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|
Mobile:
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|
Speed: 56
|
||||||
|
Health:
|
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|
HP: 125
|
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|
Crushable:
|
||||||
|
CrushSound: squishy2.aud
|
||||||
|
Armament:
|
||||||
|
Weapon: Heal
|
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|
AttackFrontal:
|
||||||
|
TakeCover:
|
||||||
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WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
AttackSequence: heal
|
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|
SelfHealing:
|
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|
Passenger:
|
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|
PipType: Red
|
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|
|
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|
JUMPJET:
|
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|
Inherits: ^Infantry
|
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|
Valued:
|
||||||
|
Cost: 600
|
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|
Tooltip:
|
||||||
|
Name: Jumpjet Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 50
|
||||||
|
Prerequisites: ~gapile, garadr
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-6
|
||||||
|
Voice: JumpJet
|
||||||
|
Mobile:
|
||||||
|
Speed: 56
|
||||||
|
Health:
|
||||||
|
HP: 120
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
Passenger:
|
||||||
|
PipType: Green
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
Armament:
|
||||||
|
Weapon: JumpCannon
|
||||||
|
-Crushable:
|
||||||
|
AttackFrontal:
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
|
||||||
|
GHOST:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Valued:
|
||||||
|
Cost: 1750
|
||||||
|
Tooltip:
|
||||||
|
Name: Ghost Stalker
|
||||||
|
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
|
||||||
|
BuildLimit: 1
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 50
|
||||||
|
Prerequisites: ~gapile, gatech
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-6
|
||||||
|
Voice: Ghost
|
||||||
|
Mobile:
|
||||||
|
Speed: 56
|
||||||
|
Health:
|
||||||
|
HP: 200
|
||||||
|
PoisonedByTiberium:
|
||||||
|
Weapon: TiberiumHeal
|
||||||
|
Passenger:
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
Armament:
|
||||||
|
Weapon: LtRail
|
||||||
|
LocalOffset: 85,0,384
|
||||||
|
Crushable:
|
||||||
|
CrushSound: squishy2.aud
|
||||||
|
AttackFrontal:
|
||||||
|
C4Demolition:
|
||||||
|
C4Delay: 45
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
@@ -1,612 +0,0 @@
|
|||||||
E1:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 10
|
|
||||||
Prerequisites: ~barracks
|
|
||||||
Valued:
|
|
||||||
Cost: 120
|
|
||||||
Tooltip:
|
|
||||||
Name: Light Infantry
|
|
||||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Health:
|
|
||||||
HP: 125
|
|
||||||
Mobile:
|
|
||||||
Speed: 71
|
|
||||||
Armament@PRIMARY:
|
|
||||||
Weapon: Minigun
|
|
||||||
UpgradeTypes: eliteweapon
|
|
||||||
UpgradeMaxEnabledLevel: 0
|
|
||||||
UpgradeMaxAcceptedLevel: 1
|
|
||||||
Armament@ELITE:
|
|
||||||
Weapon: M1Carbine
|
|
||||||
UpgradeTypes: eliteweapon
|
|
||||||
UpgradeMinEnabledLevel: 1
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
E2:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 10
|
|
||||||
Prerequisites: ~gapile
|
|
||||||
Valued:
|
|
||||||
Cost: 200
|
|
||||||
Tooltip:
|
|
||||||
Name: Disc Thrower
|
|
||||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Health:
|
|
||||||
HP: 150
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Armament:
|
|
||||||
Weapon: Grenade
|
|
||||||
LocalOffset: 0,0,555
|
|
||||||
FireDelay: 5
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
E3:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 20
|
|
||||||
Prerequisites: ~nahand
|
|
||||||
Valued:
|
|
||||||
Cost: 250
|
|
||||||
Tooltip:
|
|
||||||
Name: Rocket Infantry
|
|
||||||
Description: Anti-tank infantry.\n Strong vs Tanks\n Weak vs Infantry
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Rocket
|
|
||||||
Health:
|
|
||||||
HP: 100
|
|
||||||
Mobile:
|
|
||||||
Speed: 42
|
|
||||||
Armament@PRIMARY:
|
|
||||||
Weapon: Bazooka
|
|
||||||
LocalOffset: 128,0,640
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
WEEDGUY:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 300
|
|
||||||
Tooltip:
|
|
||||||
Name: Chem Spray Infantry
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-6
|
|
||||||
Voice: Weed
|
|
||||||
Mobile:
|
|
||||||
Speed: 42
|
|
||||||
Health:
|
|
||||||
HP: 130
|
|
||||||
Crushable:
|
|
||||||
CrushSound: squishy2.aud
|
|
||||||
Armament:
|
|
||||||
Weapon: FireballLauncher
|
|
||||||
LocalOffset: 85,0,384
|
|
||||||
AttackFrontal:
|
|
||||||
WithInfantryBody:
|
|
||||||
TakeCover:
|
|
||||||
|
|
||||||
MEDIC:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 600
|
|
||||||
Tooltip:
|
|
||||||
Name: Medic
|
|
||||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 60
|
|
||||||
Prerequisites: ~gapile
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-6
|
|
||||||
Voice: Medic
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
|
||||||
HP: 125
|
|
||||||
Crushable:
|
|
||||||
CrushSound: squishy2.aud
|
|
||||||
Armament:
|
|
||||||
Weapon: Heal
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
AttackSequence: heal
|
|
||||||
SelfHealing:
|
|
||||||
Passenger:
|
|
||||||
PipType: Red
|
|
||||||
|
|
||||||
ENGINEER:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 500
|
|
||||||
Tooltip:
|
|
||||||
Name: Engineer
|
|
||||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 30
|
|
||||||
Prerequisites: ~barracks
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-6
|
|
||||||
Voice: Engineer
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
|
||||||
HP: 500
|
|
||||||
Passenger:
|
|
||||||
PipType: Yellow
|
|
||||||
EngineerRepair:
|
|
||||||
RepairsBridges:
|
|
||||||
Captures:
|
|
||||||
CaptureTypes: building
|
|
||||||
-AutoTarget:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
TakeCover:
|
|
||||||
-GainsExperience:
|
|
||||||
|
|
||||||
UMAGON:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 400
|
|
||||||
Tooltip:
|
|
||||||
Name: Umagon
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-6
|
|
||||||
Voice: Umagon
|
|
||||||
Mobile:
|
|
||||||
Speed: 71
|
|
||||||
Health:
|
|
||||||
HP: 150
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Passenger:
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 7c0
|
|
||||||
Armament:
|
|
||||||
Weapon: Sniper
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
GHOST:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 1750
|
|
||||||
Tooltip:
|
|
||||||
Name: Ghost Stalker
|
|
||||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
|
|
||||||
BuildLimit: 1
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 50
|
|
||||||
Prerequisites: ~gapile, gatech
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-6
|
|
||||||
Voice: Ghost
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
|
||||||
HP: 200
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Passenger:
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 6c0
|
|
||||||
Armament:
|
|
||||||
Weapon: LtRail
|
|
||||||
LocalOffset: 85,0,384
|
|
||||||
Crushable:
|
|
||||||
CrushSound: squishy2.aud
|
|
||||||
AttackFrontal:
|
|
||||||
C4Demolition:
|
|
||||||
C4Delay: 45
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
JUMPJET:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 600
|
|
||||||
Tooltip:
|
|
||||||
Name: Jumpjet Infantry
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 50
|
|
||||||
Prerequisites: ~gapile, garadr
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-6
|
|
||||||
Voice: JumpJet
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
|
||||||
HP: 120
|
|
||||||
Armor:
|
|
||||||
Type: Light
|
|
||||||
Passenger:
|
|
||||||
PipType: Green
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 6c0
|
|
||||||
Armament:
|
|
||||||
Weapon: JumpCannon
|
|
||||||
-Crushable:
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
|
|
||||||
CHAMSPY:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 700
|
|
||||||
DisguiseToolTip:
|
|
||||||
Name: Chameleon Spy
|
|
||||||
Selectable:
|
|
||||||
Voice: Spy
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Health:
|
|
||||||
HP: 120
|
|
||||||
Mobile:
|
|
||||||
Speed: 85
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 9c0
|
|
||||||
Passenger:
|
|
||||||
TakeCover:
|
|
||||||
Disguise:
|
|
||||||
Infiltrates:
|
|
||||||
Types: SpyInfiltrate
|
|
||||||
-AutoTarget:
|
|
||||||
-WithInfantryBody:
|
|
||||||
WithDisguisingInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
CYBORG:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Armor:
|
|
||||||
Type: Light
|
|
||||||
Valued:
|
|
||||||
Cost: 650
|
|
||||||
Tooltip:
|
|
||||||
Name: Cyborg Infantry
|
|
||||||
Description: Cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 50
|
|
||||||
Prerequisites: ~nahand
|
|
||||||
-Crushable:
|
|
||||||
Selectable:
|
|
||||||
Bounds: 14,30,0,-7
|
|
||||||
Voice: Cyborg
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
|
||||||
HP: 300
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Passenger:
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 5c0
|
|
||||||
Armament:
|
|
||||||
Weapon: Vulcan3
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
CYC2:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Armor:
|
|
||||||
Type: Heavy
|
|
||||||
Valued:
|
|
||||||
Cost: 2000
|
|
||||||
Tooltip:
|
|
||||||
Name: Cyborg Commando
|
|
||||||
Description: Elite cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 50
|
|
||||||
Prerequisites: ~nahand, natech
|
|
||||||
-Crushable:
|
|
||||||
Selectable:
|
|
||||||
Bounds: 14,30,0,-7
|
|
||||||
Voice: CyborgCommando
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
Health:
|
|
||||||
HP: 500
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Passenger:
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 7c0
|
|
||||||
Armament:
|
|
||||||
Weapon: CyCannon
|
|
||||||
LocalOffset: 170,85,683
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
MUTANT:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Mutant
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Mutant
|
|
||||||
Health:
|
|
||||||
HP: 50
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
Armament:
|
|
||||||
Weapon: Vulcan
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
MWMN:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Mutant Soldier
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: CivilianFemale
|
|
||||||
Health:
|
|
||||||
HP: 50
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
Armament:
|
|
||||||
Weapon: Vulcan
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
MUTANT3:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Mutant Sergeant
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Mutant
|
|
||||||
Health:
|
|
||||||
HP: 50
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
Armament:
|
|
||||||
Weapon: Vulcan
|
|
||||||
AttackFrontal:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
MHIJACK:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Buildable:
|
|
||||||
Queue: Infantry
|
|
||||||
BuildPaletteOrder: 10
|
|
||||||
Prerequisites: ~nahand, natech # natech must be natmpl
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Mutant Hijacker
|
|
||||||
Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Hijacker
|
|
||||||
Health:
|
|
||||||
HP: 300
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Mobile:
|
|
||||||
Speed: 99
|
|
||||||
Captures:
|
|
||||||
CaptureTypes: Vehicle
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 6c0
|
|
||||||
-AutoTarget:
|
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
TRATOS:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Tratos
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Tratos
|
|
||||||
Health:
|
|
||||||
HP: 200
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Mobile:
|
|
||||||
Speed: 71
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
TakeCover:
|
|
||||||
-AutoTarget:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
OXANNA:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Oxanna
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Oxanna
|
|
||||||
Health:
|
|
||||||
HP: 50
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
TakeCover:
|
|
||||||
-AutoTarget:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
SLAV:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Tooltip:
|
|
||||||
Name: Slavick
|
|
||||||
Selectable:
|
|
||||||
Bounds: 12,17,0,-9
|
|
||||||
Voice: Slavick
|
|
||||||
Health:
|
|
||||||
HP: 300
|
|
||||||
Mobile:
|
|
||||||
Speed: 56
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
TakeCover:
|
|
||||||
-AutoTarget:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
DOGGIE:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Tooltip:
|
|
||||||
Name: Tiberian Fiend
|
|
||||||
Health:
|
|
||||||
Radius: 213
|
|
||||||
HP: 250
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Valued:
|
|
||||||
Cost: 100
|
|
||||||
Armor:
|
|
||||||
Type: Light
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 4c0
|
|
||||||
Mobile:
|
|
||||||
Speed: 113
|
|
||||||
Selectable:
|
|
||||||
Voice: Fiend
|
|
||||||
TargetableUnit:
|
|
||||||
TargetTypes: Ground
|
|
||||||
Armament:
|
|
||||||
Weapon: FiendShard
|
|
||||||
AttackFrontal:
|
|
||||||
AttackWander:
|
|
||||||
WanderMoveRadius: 2
|
|
||||||
MinMoveDelayInTicks: 25
|
|
||||||
MaxMoveDelayInTicks: 45
|
|
||||||
|
|
||||||
VISSML:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Tooltip:
|
|
||||||
Name: Baby Visceroid
|
|
||||||
Health:
|
|
||||||
HP: 200
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Valued:
|
|
||||||
Cost: 1
|
|
||||||
Armor:
|
|
||||||
Type: Light
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 0c0
|
|
||||||
Mobile:
|
|
||||||
Speed: 113
|
|
||||||
ROT: 16
|
|
||||||
-Crushable:
|
|
||||||
Selectable:
|
|
||||||
Voice: Fiend
|
|
||||||
TargetableUnit:
|
|
||||||
TargetTypes: Ground
|
|
||||||
-AutoTarget:
|
|
||||||
-RenderSprites:
|
|
||||||
-WithInfantryBody:
|
|
||||||
-WithDeathAnimation:
|
|
||||||
RenderUnit:
|
|
||||||
|
|
||||||
VISLRG:
|
|
||||||
Inherits: ^Infantry
|
|
||||||
Tooltip:
|
|
||||||
Name: Adult Visceroid
|
|
||||||
Health:
|
|
||||||
HP: 500
|
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Valued:
|
|
||||||
Cost: 1
|
|
||||||
Armor:
|
|
||||||
Type: Light
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 0c0
|
|
||||||
Mobile:
|
|
||||||
Speed: 113
|
|
||||||
ROT: 16
|
|
||||||
-Crushable:
|
|
||||||
Selectable:
|
|
||||||
Voice: Fiend
|
|
||||||
TargetableUnit:
|
|
||||||
TargetTypes: Ground
|
|
||||||
Armament:
|
|
||||||
Weapon: SlimeAttack
|
|
||||||
AttackFrontal:
|
|
||||||
AttackWander:
|
|
||||||
WanderMoveRadius: 2
|
|
||||||
MinMoveDelayInTicks: 25
|
|
||||||
MaxMoveDelayInTicks: 45
|
|
||||||
-RenderSprites:
|
|
||||||
-WithInfantryBody:
|
|
||||||
-WithDeathAnimation:
|
|
||||||
RenderUnit:
|
|
||||||
|
|
||||||
CIV1:
|
|
||||||
Inherits: ^CivilianInfantry
|
|
||||||
|
|
||||||
CIV2:
|
|
||||||
Inherits: ^CivilianInfantry
|
|
||||||
|
|
||||||
CIV3:
|
|
||||||
Inherits: ^CivilianInfantry
|
|
||||||
|
|
||||||
121
mods/ts/rules/nod-infantry.yaml
Normal file
121
mods/ts/rules/nod-infantry.yaml
Normal file
@@ -0,0 +1,121 @@
|
|||||||
|
E3:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 20
|
||||||
|
Prerequisites: ~nahand
|
||||||
|
Valued:
|
||||||
|
Cost: 250
|
||||||
|
Tooltip:
|
||||||
|
Name: Rocket Infantry
|
||||||
|
Description: Anti-tank infantry.\n Strong vs Tanks\n Weak vs Infantry
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-9
|
||||||
|
Voice: Rocket
|
||||||
|
Health:
|
||||||
|
HP: 100
|
||||||
|
Mobile:
|
||||||
|
Speed: 42
|
||||||
|
Armament@PRIMARY:
|
||||||
|
Weapon: Bazooka
|
||||||
|
LocalOffset: 128,0,640
|
||||||
|
AttackFrontal:
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
|
||||||
|
CYBORG:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
Valued:
|
||||||
|
Cost: 650
|
||||||
|
Tooltip:
|
||||||
|
Name: Cyborg Infantry
|
||||||
|
Description: Cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 50
|
||||||
|
Prerequisites: ~nahand
|
||||||
|
-Crushable:
|
||||||
|
Selectable:
|
||||||
|
Bounds: 14,30,0,-7
|
||||||
|
Voice: Cyborg
|
||||||
|
Mobile:
|
||||||
|
Speed: 56
|
||||||
|
Health:
|
||||||
|
HP: 300
|
||||||
|
PoisonedByTiberium:
|
||||||
|
Weapon: TiberiumHeal
|
||||||
|
Passenger:
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 5c0
|
||||||
|
Armament:
|
||||||
|
Weapon: Vulcan3
|
||||||
|
AttackFrontal:
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
|
||||||
|
CYC2:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Armor:
|
||||||
|
Type: Heavy
|
||||||
|
Valued:
|
||||||
|
Cost: 2000
|
||||||
|
Tooltip:
|
||||||
|
Name: Cyborg Commando
|
||||||
|
Description: Elite cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 50
|
||||||
|
Prerequisites: ~nahand, natech
|
||||||
|
-Crushable:
|
||||||
|
Selectable:
|
||||||
|
Bounds: 14,30,0,-7
|
||||||
|
Voice: CyborgCommando
|
||||||
|
Mobile:
|
||||||
|
Speed: 56
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
PoisonedByTiberium:
|
||||||
|
Weapon: TiberiumHeal
|
||||||
|
Passenger:
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 7c0
|
||||||
|
Armament:
|
||||||
|
Weapon: CyCannon
|
||||||
|
LocalOffset: 170,85,683
|
||||||
|
AttackFrontal:
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
|
||||||
|
MHIJACK:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 10
|
||||||
|
Prerequisites: ~nahand, natech # natech must be natmpl
|
||||||
|
Valued:
|
||||||
|
Cost: 100
|
||||||
|
Tooltip:
|
||||||
|
Name: Mutant Hijacker
|
||||||
|
Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-9
|
||||||
|
Voice: Hijacker
|
||||||
|
Health:
|
||||||
|
HP: 300
|
||||||
|
PoisonedByTiberium:
|
||||||
|
Weapon: TiberiumHeal
|
||||||
|
Mobile:
|
||||||
|
Speed: 99
|
||||||
|
Captures:
|
||||||
|
CaptureTypes: Vehicle
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
-AutoTarget:
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
60
mods/ts/rules/player-infantry.yaml
Normal file
60
mods/ts/rules/player-infantry.yaml
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
E1:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 10
|
||||||
|
Prerequisites: ~barracks
|
||||||
|
Valued:
|
||||||
|
Cost: 120
|
||||||
|
Tooltip:
|
||||||
|
Name: Light Infantry
|
||||||
|
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-9
|
||||||
|
Health:
|
||||||
|
HP: 125
|
||||||
|
Mobile:
|
||||||
|
Speed: 71
|
||||||
|
Armament@PRIMARY:
|
||||||
|
Weapon: Minigun
|
||||||
|
UpgradeTypes: eliteweapon
|
||||||
|
UpgradeMaxEnabledLevel: 0
|
||||||
|
UpgradeMaxAcceptedLevel: 1
|
||||||
|
Armament@ELITE:
|
||||||
|
Weapon: M1Carbine
|
||||||
|
UpgradeTypes: eliteweapon
|
||||||
|
UpgradeMinEnabledLevel: 1
|
||||||
|
AttackFrontal:
|
||||||
|
TakeCover:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
|
||||||
|
ENGINEER:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Valued:
|
||||||
|
Cost: 500
|
||||||
|
Tooltip:
|
||||||
|
Name: Engineer
|
||||||
|
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 30
|
||||||
|
Prerequisites: ~barracks
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-6
|
||||||
|
Voice: Engineer
|
||||||
|
Mobile:
|
||||||
|
Speed: 56
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Passenger:
|
||||||
|
PipType: Yellow
|
||||||
|
EngineerRepair:
|
||||||
|
RepairsBridges:
|
||||||
|
Captures:
|
||||||
|
CaptureTypes: building
|
||||||
|
-AutoTarget:
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
TakeCover:
|
||||||
|
-GainsExperience:
|
||||||
Reference in New Issue
Block a user