Split TS infantry.yaml into gdi-, nod- and player-infantry.yaml
This commit is contained in:
@@ -69,8 +69,11 @@ Rules:
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./mods/ts/rules/world.yaml
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./mods/ts/rules/aircraft.yaml
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./mods/ts/rules/defaults.yaml
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./mods/ts/rules/infantry.yaml
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./mods/ts/rules/structures.yaml
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./mods/ts/rules/civilian-infantry.yaml
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./mods/ts/rules/gdi-infantry.yaml
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./mods/ts/rules/nod-infantry.yaml
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./mods/ts/rules/player-infantry.yaml
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./mods/ts/rules/vehicles.yaml
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./mods/ts/rules/trees.yaml
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306
mods/ts/rules/civilian-infantry.yaml
Normal file
306
mods/ts/rules/civilian-infantry.yaml
Normal file
@@ -0,0 +1,306 @@
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WEEDGUY:
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Inherits: ^Infantry
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Valued:
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Cost: 300
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Tooltip:
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Name: Chem Spray Infantry
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Weed
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Mobile:
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Speed: 42
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Health:
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HP: 130
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Crushable:
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CrushSound: squishy2.aud
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Armament:
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Weapon: FireballLauncher
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LocalOffset: 85,0,384
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AttackFrontal:
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WithInfantryBody:
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TakeCover:
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UMAGON:
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Inherits: ^Infantry
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Valued:
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Cost: 400
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Tooltip:
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Name: Umagon
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Umagon
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Mobile:
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Speed: 71
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Health:
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HP: 150
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Passenger:
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RevealsShroud:
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Range: 7c0
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Armament:
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Weapon: Sniper
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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CHAMSPY:
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Inherits: ^Infantry
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Valued:
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Cost: 700
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DisguiseToolTip:
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Name: Chameleon Spy
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Selectable:
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Voice: Spy
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Bounds: 12,17,0,-9
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Health:
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HP: 120
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Mobile:
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Speed: 85
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RevealsShroud:
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Range: 9c0
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Passenger:
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TakeCover:
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Disguise:
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Infiltrates:
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Types: SpyInfiltrate
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-AutoTarget:
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-WithInfantryBody:
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WithDisguisingInfantryBody:
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IdleSequences: idle1,idle2
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MUTANT:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Mutant
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Health:
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HP: 50
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: Vulcan
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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MWMN:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant Soldier
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Selectable:
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Bounds: 12,17,0,-9
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Voice: CivilianFemale
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Health:
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HP: 50
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: Vulcan
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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MUTANT3:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant Sergeant
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Mutant
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Health:
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HP: 50
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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Armament:
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Weapon: Vulcan
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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TRATOS:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Tratos
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Tratos
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Health:
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HP: 200
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 71
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RevealsShroud:
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Range: 4c0
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TakeCover:
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-AutoTarget:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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OXANNA:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Oxanna
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Oxanna
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Health:
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HP: 50
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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TakeCover:
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-AutoTarget:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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SLAV:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Name: Slavick
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Slavick
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Health:
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HP: 300
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 4c0
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TakeCover:
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-AutoTarget:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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DOGGIE:
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Inherits: ^Infantry
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Tooltip:
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Name: Tiberian Fiend
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Health:
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Radius: 213
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HP: 250
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Valued:
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Cost: 100
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Armor:
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Type: Light
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RevealsShroud:
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Range: 4c0
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Mobile:
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Speed: 113
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Selectable:
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Voice: Fiend
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TargetableUnit:
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TargetTypes: Ground
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Armament:
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Weapon: FiendShard
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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VISSML:
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Inherits: ^Infantry
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Tooltip:
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Name: Baby Visceroid
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Health:
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HP: 200
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Valued:
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Cost: 1
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Armor:
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Type: Light
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RevealsShroud:
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Range: 0c0
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Mobile:
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Speed: 113
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ROT: 16
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-Crushable:
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Selectable:
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Voice: Fiend
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TargetableUnit:
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TargetTypes: Ground
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-AutoTarget:
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-RenderSprites:
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-WithInfantryBody:
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-WithDeathAnimation:
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RenderUnit:
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VISLRG:
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Inherits: ^Infantry
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Tooltip:
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Name: Adult Visceroid
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Health:
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HP: 500
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Valued:
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Cost: 1
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Armor:
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Type: Light
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RevealsShroud:
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Range: 0c0
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Mobile:
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Speed: 113
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ROT: 16
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-Crushable:
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Selectable:
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Voice: Fiend
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TargetableUnit:
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TargetTypes: Ground
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Armament:
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Weapon: SlimeAttack
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AttackFrontal:
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AttackWander:
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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-RenderSprites:
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-WithInfantryBody:
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-WithDeathAnimation:
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RenderUnit:
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CIV1:
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Inherits: ^CivilianInfantry
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CIV2:
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Inherits: ^CivilianInfantry
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CIV3:
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Inherits: ^CivilianInfantry
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122
mods/ts/rules/gdi-infantry.yaml
Normal file
122
mods/ts/rules/gdi-infantry.yaml
Normal file
@@ -0,0 +1,122 @@
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E2:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Prerequisites: ~gapile
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Valued:
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Cost: 200
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Tooltip:
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Name: Disc Thrower
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Health:
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HP: 150
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Mobile:
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Speed: 56
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Armament:
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Weapon: Grenade
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LocalOffset: 0,0,555
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FireDelay: 5
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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MEDIC:
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Inherits: ^Infantry
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Valued:
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Cost: 600
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Tooltip:
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Name: Medic
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Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 60
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Prerequisites: ~gapile
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Medic
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Mobile:
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Speed: 56
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Health:
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HP: 125
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Crushable:
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CrushSound: squishy2.aud
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Armament:
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Weapon: Heal
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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AttackSequence: heal
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SelfHealing:
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Passenger:
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PipType: Red
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JUMPJET:
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Inherits: ^Infantry
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Valued:
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Cost: 600
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Tooltip:
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Name: Jumpjet Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Prerequisites: ~gapile, garadr
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Selectable:
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Bounds: 12,17,0,-6
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Voice: JumpJet
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Mobile:
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Speed: 56
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Health:
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HP: 120
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Armor:
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Type: Light
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Passenger:
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PipType: Green
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RevealsShroud:
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Range: 6c0
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Armament:
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Weapon: JumpCannon
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-Crushable:
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AttackFrontal:
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TakeCover:
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WithInfantryBody:
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GHOST:
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Inherits: ^Infantry
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Valued:
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Cost: 1750
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Tooltip:
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Name: Ghost Stalker
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Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
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BuildLimit: 1
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Prerequisites: ~gapile, gatech
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Ghost
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Mobile:
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Speed: 56
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Health:
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HP: 200
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PoisonedByTiberium:
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Weapon: TiberiumHeal
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Passenger:
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RevealsShroud:
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Range: 6c0
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Armament:
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Weapon: LtRail
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LocalOffset: 85,0,384
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Crushable:
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CrushSound: squishy2.aud
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AttackFrontal:
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C4Demolition:
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C4Delay: 45
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TakeCover:
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WithInfantryBody:
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IdleSequences: idle1,idle2
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@@ -1,612 +0,0 @@
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E1:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Prerequisites: ~barracks
|
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Valued:
|
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Cost: 120
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Tooltip:
|
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Name: Light Infantry
|
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
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Selectable:
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Bounds: 12,17,0,-9
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Health:
|
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HP: 125
|
||||
Mobile:
|
||||
Speed: 71
|
||||
Armament@PRIMARY:
|
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Weapon: Minigun
|
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UpgradeTypes: eliteweapon
|
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UpgradeMaxEnabledLevel: 0
|
||||
UpgradeMaxAcceptedLevel: 1
|
||||
Armament@ELITE:
|
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Weapon: M1Carbine
|
||||
UpgradeTypes: eliteweapon
|
||||
UpgradeMinEnabledLevel: 1
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~gapile
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Disc Thrower
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 150
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Armament:
|
||||
Weapon: Grenade
|
||||
LocalOffset: 0,0,555
|
||||
FireDelay: 5
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: ~nahand
|
||||
Valued:
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
Name: Rocket Infantry
|
||||
Description: Anti-tank infantry.\n Strong vs Tanks\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Rocket
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 42
|
||||
Armament@PRIMARY:
|
||||
Weapon: Bazooka
|
||||
LocalOffset: 128,0,640
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
WEEDGUY:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Chem Spray Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: Weed
|
||||
Mobile:
|
||||
Speed: 42
|
||||
Health:
|
||||
HP: 130
|
||||
Crushable:
|
||||
CrushSound: squishy2.aud
|
||||
Armament:
|
||||
Weapon: FireballLauncher
|
||||
LocalOffset: 85,0,384
|
||||
AttackFrontal:
|
||||
WithInfantryBody:
|
||||
TakeCover:
|
||||
|
||||
MEDIC:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: ~gapile
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: Medic
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 125
|
||||
Crushable:
|
||||
CrushSound: squishy2.aud
|
||||
Armament:
|
||||
Weapon: Heal
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
AttackSequence: heal
|
||||
SelfHealing:
|
||||
Passenger:
|
||||
PipType: Red
|
||||
|
||||
ENGINEER:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: ~barracks
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: Engineer
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 500
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
RepairsBridges:
|
||||
Captures:
|
||||
CaptureTypes: building
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
TakeCover:
|
||||
-GainsExperience:
|
||||
|
||||
UMAGON:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Umagon
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: Umagon
|
||||
Mobile:
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 150
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Armament:
|
||||
Weapon: Sniper
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
GHOST:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 1750
|
||||
Tooltip:
|
||||
Name: Ghost Stalker
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained
|
||||
BuildLimit: 1
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~gapile, gatech
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: Ghost
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 200
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Armament:
|
||||
Weapon: LtRail
|
||||
LocalOffset: 85,0,384
|
||||
Crushable:
|
||||
CrushSound: squishy2.aud
|
||||
AttackFrontal:
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
JUMPJET:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Jumpjet Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~gapile, garadr
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: JumpJet
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
Passenger:
|
||||
PipType: Green
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Armament:
|
||||
Weapon: JumpCannon
|
||||
-Crushable:
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
|
||||
CHAMSPY:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 700
|
||||
DisguiseToolTip:
|
||||
Name: Chameleon Spy
|
||||
Selectable:
|
||||
Voice: Spy
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 120
|
||||
Mobile:
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 9c0
|
||||
Passenger:
|
||||
TakeCover:
|
||||
Disguise:
|
||||
Infiltrates:
|
||||
Types: SpyInfiltrate
|
||||
-AutoTarget:
|
||||
-WithInfantryBody:
|
||||
WithDisguisingInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
CYBORG:
|
||||
Inherits: ^Infantry
|
||||
Armor:
|
||||
Type: Light
|
||||
Valued:
|
||||
Cost: 650
|
||||
Tooltip:
|
||||
Name: Cyborg Infantry
|
||||
Description: Cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~nahand
|
||||
-Crushable:
|
||||
Selectable:
|
||||
Bounds: 14,30,0,-7
|
||||
Voice: Cyborg
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 300
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Armament:
|
||||
Weapon: Vulcan3
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
CYC2:
|
||||
Inherits: ^Infantry
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Cyborg Commando
|
||||
Description: Elite cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~nahand, natech
|
||||
-Crushable:
|
||||
Selectable:
|
||||
Bounds: 14,30,0,-7
|
||||
Voice: CyborgCommando
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 500
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Armament:
|
||||
Weapon: CyCannon
|
||||
LocalOffset: 170,85,683
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
MUTANT:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Mutant
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Mutant
|
||||
Health:
|
||||
HP: 50
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Armament:
|
||||
Weapon: Vulcan
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
MWMN:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Mutant Soldier
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: CivilianFemale
|
||||
Health:
|
||||
HP: 50
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Armament:
|
||||
Weapon: Vulcan
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
MUTANT3:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Mutant Sergeant
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Mutant
|
||||
Health:
|
||||
HP: 50
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Armament:
|
||||
Weapon: Vulcan
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
MHIJACK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~nahand, natech # natech must be natmpl
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Mutant Hijacker
|
||||
Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Hijacker
|
||||
Health:
|
||||
HP: 300
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Mobile:
|
||||
Speed: 99
|
||||
Captures:
|
||||
CaptureTypes: Vehicle
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
-AutoTarget:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
TRATOS:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Tratos
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Tratos
|
||||
Health:
|
||||
HP: 200
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Mobile:
|
||||
Speed: 71
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
OXANNA:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Oxanna
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Oxanna
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
SLAV:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Slavick
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Slavick
|
||||
Health:
|
||||
HP: 300
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
DOGGIE:
|
||||
Inherits: ^Infantry
|
||||
Tooltip:
|
||||
Name: Tiberian Fiend
|
||||
Health:
|
||||
Radius: 213
|
||||
HP: 250
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Valued:
|
||||
Cost: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Mobile:
|
||||
Speed: 113
|
||||
Selectable:
|
||||
Voice: Fiend
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Armament:
|
||||
Weapon: FiendShard
|
||||
AttackFrontal:
|
||||
AttackWander:
|
||||
WanderMoveRadius: 2
|
||||
MinMoveDelayInTicks: 25
|
||||
MaxMoveDelayInTicks: 45
|
||||
|
||||
VISSML:
|
||||
Inherits: ^Infantry
|
||||
Tooltip:
|
||||
Name: Baby Visceroid
|
||||
Health:
|
||||
HP: 200
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Valued:
|
||||
Cost: 1
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 0c0
|
||||
Mobile:
|
||||
Speed: 113
|
||||
ROT: 16
|
||||
-Crushable:
|
||||
Selectable:
|
||||
Voice: Fiend
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
-AutoTarget:
|
||||
-RenderSprites:
|
||||
-WithInfantryBody:
|
||||
-WithDeathAnimation:
|
||||
RenderUnit:
|
||||
|
||||
VISLRG:
|
||||
Inherits: ^Infantry
|
||||
Tooltip:
|
||||
Name: Adult Visceroid
|
||||
Health:
|
||||
HP: 500
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Valued:
|
||||
Cost: 1
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 0c0
|
||||
Mobile:
|
||||
Speed: 113
|
||||
ROT: 16
|
||||
-Crushable:
|
||||
Selectable:
|
||||
Voice: Fiend
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Armament:
|
||||
Weapon: SlimeAttack
|
||||
AttackFrontal:
|
||||
AttackWander:
|
||||
WanderMoveRadius: 2
|
||||
MinMoveDelayInTicks: 25
|
||||
MaxMoveDelayInTicks: 45
|
||||
-RenderSprites:
|
||||
-WithInfantryBody:
|
||||
-WithDeathAnimation:
|
||||
RenderUnit:
|
||||
|
||||
CIV1:
|
||||
Inherits: ^CivilianInfantry
|
||||
|
||||
CIV2:
|
||||
Inherits: ^CivilianInfantry
|
||||
|
||||
CIV3:
|
||||
Inherits: ^CivilianInfantry
|
||||
|
||||
121
mods/ts/rules/nod-infantry.yaml
Normal file
121
mods/ts/rules/nod-infantry.yaml
Normal file
@@ -0,0 +1,121 @@
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: ~nahand
|
||||
Valued:
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
Name: Rocket Infantry
|
||||
Description: Anti-tank infantry.\n Strong vs Tanks\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Rocket
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 42
|
||||
Armament@PRIMARY:
|
||||
Weapon: Bazooka
|
||||
LocalOffset: 128,0,640
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
CYBORG:
|
||||
Inherits: ^Infantry
|
||||
Armor:
|
||||
Type: Light
|
||||
Valued:
|
||||
Cost: 650
|
||||
Tooltip:
|
||||
Name: Cyborg Infantry
|
||||
Description: Cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~nahand
|
||||
-Crushable:
|
||||
Selectable:
|
||||
Bounds: 14,30,0,-7
|
||||
Voice: Cyborg
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 300
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Armament:
|
||||
Weapon: Vulcan3
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
CYC2:
|
||||
Inherits: ^Infantry
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Cyborg Commando
|
||||
Description: Elite cybernetic infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~nahand, natech
|
||||
-Crushable:
|
||||
Selectable:
|
||||
Bounds: 14,30,0,-7
|
||||
Voice: CyborgCommando
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 500
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Armament:
|
||||
Weapon: CyCannon
|
||||
LocalOffset: 170,85,683
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
MHIJACK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~nahand, natech # natech must be natmpl
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Mutant Hijacker
|
||||
Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: Hijacker
|
||||
Health:
|
||||
HP: 300
|
||||
PoisonedByTiberium:
|
||||
Weapon: TiberiumHeal
|
||||
Mobile:
|
||||
Speed: 99
|
||||
Captures:
|
||||
CaptureTypes: Vehicle
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
-AutoTarget:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
60
mods/ts/rules/player-infantry.yaml
Normal file
60
mods/ts/rules/player-infantry.yaml
Normal file
@@ -0,0 +1,60 @@
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~barracks
|
||||
Valued:
|
||||
Cost: 120
|
||||
Tooltip:
|
||||
Name: Light Infantry
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 125
|
||||
Mobile:
|
||||
Speed: 71
|
||||
Armament@PRIMARY:
|
||||
Weapon: Minigun
|
||||
UpgradeTypes: eliteweapon
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
UpgradeMaxAcceptedLevel: 1
|
||||
Armament@ELITE:
|
||||
Weapon: M1Carbine
|
||||
UpgradeTypes: eliteweapon
|
||||
UpgradeMinEnabledLevel: 1
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
|
||||
ENGINEER:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: ~barracks
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: Engineer
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 500
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
RepairsBridges:
|
||||
Captures:
|
||||
CaptureTypes: building
|
||||
-AutoTarget:
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
TakeCover:
|
||||
-GainsExperience:
|
||||
Reference in New Issue
Block a user