diff --git a/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs b/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs index bad415b4c1..5057c6fb2e 100644 --- a/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs +++ b/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs @@ -1795,7 +1795,7 @@ namespace OpenRA.Mods.Common.UtilityCommands // SpawnViceroid was replaced by SpawnActorOnDeath // And LeavesHusk was renamed to SpawnActorOnDeath - if (engineVersion < 20150809) + if (engineVersion < 20150920) { if (node.Key == "SpawnViceroid") { @@ -1844,13 +1844,13 @@ namespace OpenRA.Mods.Common.UtilityCommands } } - if (engineVersion < 20150810) + if (engineVersion < 20150920) { if (depth == 2 && parentKey == "RallyPoint" && node.Key == "RallyPoint") node.Key = "Offset"; } - if (engineVersion < 20150811) + if (engineVersion < 20150920) { if (node.Key.StartsWith("ProductionQueue")) { @@ -1874,7 +1874,7 @@ namespace OpenRA.Mods.Common.UtilityCommands } } - if (engineVersion < 20150816) + if (engineVersion < 20150920) { // Rename RenderSprites.RaceImages if (depth == 2 && node.Key == "RaceImages") @@ -1888,7 +1888,7 @@ namespace OpenRA.Mods.Common.UtilityCommands node.Key = "ValidFactions"; } - if (engineVersion < 20150823) + if (engineVersion < 20150920) { // Introduce QuantizeFacingsFromSequence // This will only do roughly the right thing and probably require the modder to do some manual cleanup @@ -1916,7 +1916,7 @@ namespace OpenRA.Mods.Common.UtilityCommands } } - if (engineVersion < 20150826) + if (engineVersion < 20150920) { // Replaced RenderBuildingCharge with RenderSprites + WithSpriteBody + WithChargeAnimation (+AutoSelectionSize) if (depth == 0) @@ -2037,7 +2037,7 @@ namespace OpenRA.Mods.Common.UtilityCommands } } - if (engineVersion < 20150828) + if (engineVersion < 20150920) { // Replaced RenderBuilding with RenderSprites + WithSpriteBody (+AutoSelectionSize) if (depth == 0) @@ -2071,7 +2071,7 @@ namespace OpenRA.Mods.Common.UtilityCommands } } - if (engineVersion < 20150902) + if (engineVersion < 20150920) { if (depth == 1) { @@ -2160,14 +2160,14 @@ namespace OpenRA.Mods.Common.UtilityCommands } // WaterPaletteRotation renamed to RotationPaletteEffect - if (engineVersion < 20150903) + if (engineVersion < 20150920) { if (depth == 1 && node.Key == "WaterPaletteRotation") node.Key = "RotationPaletteEffect"; } // Replace RenderSimple with RenderSprites + WithSpriteBody + AutoSelectionSize - if (engineVersion < 20150909) + if (engineVersion < 20150920) { if (depth == 0) { @@ -2193,11 +2193,11 @@ namespace OpenRA.Mods.Common.UtilityCommands } // Rename D2k actors to match the original game. - if (engineVersion < 20150910 && Game.ModData.Manifest.Mod.Id == "d2k") + if (engineVersion < 20150920 && Game.ModData.Manifest.Mod.Id == "d2k") node.Key = RenameD2kActors(node.Key); // Make Range WDist for all traits with circular ranges. - if (engineVersion < 20150917 && depth == 2 && node.Key == "Range") + if (engineVersion < 20150920 && depth == 2 && node.Key == "Range") { if (parentKey == "DetectCloaked" || parentKey == "JamsMissiles"