@@ -62,18 +62,20 @@ namespace OpenRA.Mods.RA.Widgets
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}
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foreach (var queue in queues)
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{
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var item = queue.Trait.AllItems().FirstOrDefault();
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if (item == null)
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var current = queue.Trait.CurrentItem();
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if (current == null)
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continue;
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var icon = new Animation(RenderSimple.GetImage(item));
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icon.Play(item.Traits.Get<TooltipInfo>().Icon);
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var actor = queue.Trait.AllItems().Where(a => a.Name == current.Item).FirstOrDefault();
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if (actor == null)
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continue;
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var icon = new Animation(RenderSimple.GetImage(actor));
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icon.Play(actor.Traits.Get<TooltipInfo>().Icon);
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var size = icon.Image.size / new float2(2, 2);
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var location = new float2(RenderBounds.Location) + new float2(queue.i * (int)size.Length, 0);
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WidgetUtils.DrawSHP(icon.Image, location, worldRenderer, size);
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var current = queue.Trait.CurrentItem();
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if (current == null)
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continue;
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var clock = clocks[queue.Trait];
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clock.PlayFetchIndex("idle",
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() => current.TotalTime == 0 ? 0 : ((current.TotalTime - current.RemainingTime)
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