avoid magic number for replay duration calculation

This commit is contained in:
Matthias Mailänder
2013-10-16 21:09:45 +02:00
parent f51bd87332
commit f21f314bfe
3 changed files with 4 additions and 5 deletions

View File

@@ -75,7 +75,7 @@ namespace OpenRA
public static int RenderFrame = 0;
public static int NetFrameNumber { get { return orderManager.NetFrameNumber; } }
public static int LocalTick { get { return orderManager.LocalFrameNumber; } }
const int NetTickScale = 3; // 120ms net tick for 40ms local tick
public const int NetTickScale = 3; // 120ms net tick for 40ms local tick
public static event Action<OrderManager> ConnectionStateChanged = _ => { };
static ConnectionState lastConnectionState = ConnectionState.PreConnecting;