UnregisterEvents functions do not need to be public
This commit is contained in:
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
||||
ingameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
|
||||
}
|
||||
|
||||
public void UnregisterEvents()
|
||||
void UnregisterEvents()
|
||||
{
|
||||
Game.AddChatLine -= AddChatLine;
|
||||
Game.BeforeGameStart -= UnregisterEvents;
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
};
|
||||
}
|
||||
|
||||
public void UnregisterEvents()
|
||||
void UnregisterEvents()
|
||||
{
|
||||
Game.AddChatLine -= AddChatLine;
|
||||
Game.BeforeGameStart -= UnregisterEvents;
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
optionsBG.GetWidget<ButtonWidget>("QUIT").OnClick = () => Game.Exit();
|
||||
}
|
||||
|
||||
public void UnregisterEvents()
|
||||
void UnregisterEvents()
|
||||
{
|
||||
Game.AddChatLine -= AddChatLine;
|
||||
Game.BeforeGameStart -= UnregisterEvents;
|
||||
|
||||
Reference in New Issue
Block a user