Begin work on the glsl renderer. Renders blue blocks for chrome-rgba.
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8
glsl/world-line.vert
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8
glsl/world-line.vert
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@@ -0,0 +1,8 @@
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uniform vec2 Scroll;
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uniform vec2 r1;
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uniform vec2 r2; // matrix elements
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void main()
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{
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gl_Position = ftransform();
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}
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