reinstate range circles; IRenderSelection allows arb. plugging in of these things
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@@ -166,6 +166,8 @@ namespace OpenRA.Traits
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public interface IVictoryConditions { }
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public interface IBlocksBullets { }
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public interface IRenderSelection { void Render(Actor self); }
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public struct Target // a target: either an actor, or a fixed location.
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{
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Actor actor;
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