From f31912aa427af42d11287c4c10da5bf48b8b65f1 Mon Sep 17 00:00:00 2001 From: psydev Date: Tue, 21 May 2013 00:57:56 -0600 Subject: [PATCH] reduce orca reload time, similar to earlier levels Orca was over-nerfed with respect to reload time. It was not effective at finishing off vehicles and buildings if it ran out of ammo, because it took way too long to reload. Its reload time has been set to the old one, but now it reloads 2 pips at a time, so it is slightly slower than originally, but not by much. It's a bit OP when it loads one at a time, it seems. --- mods/cnc/rules/aircraft.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/cnc/rules/aircraft.yaml b/mods/cnc/rules/aircraft.yaml index 32b0feb672..0a48cf8b6d 100644 --- a/mods/cnc/rules/aircraft.yaml +++ b/mods/cnc/rules/aircraft.yaml @@ -130,8 +130,8 @@ ORCA: Ammo: 6 PipCount: 6 Reloads: - Count: 1 - Period: 150 + Count: 2 + Period: 200 RenderUnit: WithShadow: FallsToEarth: