Add TGA and DDS sprite loaders.
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102
OpenRA.Mods.Common/SpriteLoaders/TgaLoader.cs
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102
OpenRA.Mods.Common/SpriteLoaders/TgaLoader.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.IO;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using Pfim;
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namespace OpenRA.Mods.Common.SpriteLoaders
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{
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public class TgaLoader : ISpriteLoader
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{
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public static bool IsTga(Stream s)
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{
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var start = s.Position;
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try
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{
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// Require true-color images
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s.Position += 1;
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var colorMapType = s.ReadUInt8();
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if (colorMapType != 0)
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return false;
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var imageType = s.ReadUInt8();
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if (imageType != 2)
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return false;
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var colorMapOffsetAndSize = s.ReadUInt32();
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if (colorMapOffsetAndSize != 0)
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return false;
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var colorMapBits = s.ReadUInt8();
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if (colorMapBits != 0)
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return false;
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return true;
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}
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finally
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{
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s.Position = start;
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}
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}
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public bool TryParseSprite(Stream s, out ISpriteFrame[] frames, out TypeDictionary metadata)
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{
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metadata = null;
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if (!IsTga(s))
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{
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frames = null;
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return false;
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}
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frames = new TgaSprite(s).Frames.ToArray();
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return true;
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}
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}
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public class TgaSprite
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{
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public class TgaFrame : ISpriteFrame
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{
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public SpriteFrameType Type { get; private set; }
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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public byte[] Data { get; private set; }
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public bool DisableExportPadding { get { return false; } }
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public TgaFrame(Stream stream)
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{
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using (var tga = Targa.Create(stream, new PfimConfig()))
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{
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Size = FrameSize = new Size(tga.Width, tga.Height);
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Data = tga.Data;
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switch (tga.Format)
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{
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// SpriteFrameType refers to the channel byte order, which is reversed from the little-endian bit order
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case ImageFormat.Rgba32: Type = SpriteFrameType.Bgra32; break;
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case ImageFormat.Rgb24: Type = SpriteFrameType.Bgr24; break;
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default: throw new InvalidDataException("Unhandled ImageFormat {0}".F(tga.Format));
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}
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}
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}
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}
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public IReadOnlyList<ISpriteFrame> Frames { get; private set; }
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public TgaSprite(Stream stream)
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{
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Frames = new ISpriteFrame[] { new TgaFrame(stream) }.AsReadOnly();
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}
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}
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}
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