@@ -110,6 +110,13 @@ namespace OpenRA.Network
|
||||
public int Latency = -1;
|
||||
public int LatencyJitter = -1;
|
||||
public int[] LatencyHistory = { };
|
||||
|
||||
public string Serialize()
|
||||
{
|
||||
var clientData = new List<MiniYamlNode>();
|
||||
clientData.Add(new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this)));
|
||||
return clientData.WriteToString();
|
||||
}
|
||||
}
|
||||
|
||||
public class Slot
|
||||
@@ -123,6 +130,13 @@ namespace OpenRA.Network
|
||||
public bool LockTeam;
|
||||
public bool LockSpawn;
|
||||
public bool Required;
|
||||
|
||||
public string Serialize()
|
||||
{
|
||||
var slotData = new List<MiniYamlNode>();
|
||||
slotData.Add(new MiniYamlNode("Slot@{0}".F(this.PlayerReference), FieldSaver.Save(this)));
|
||||
return slotData.WriteToString();
|
||||
}
|
||||
}
|
||||
|
||||
public class Global
|
||||
@@ -144,21 +158,28 @@ namespace OpenRA.Network
|
||||
public string StartingUnitsClass = "none";
|
||||
public bool AllowVersionMismatch;
|
||||
public string GameUid;
|
||||
|
||||
public string Serialize()
|
||||
{
|
||||
var globalData = new List<MiniYamlNode>();
|
||||
globalData.Add(new MiniYamlNode("GlobalSettings", FieldSaver.Save(this)));
|
||||
return globalData.WriteToString();
|
||||
}
|
||||
}
|
||||
|
||||
public string Serialize()
|
||||
{
|
||||
var clientData = new List<MiniYamlNode>();
|
||||
var sessionData = new System.Text.StringBuilder();
|
||||
|
||||
foreach (var client in Clients)
|
||||
clientData.Add(new MiniYamlNode("Client@{0}".F(client.Index), FieldSaver.Save(client)));
|
||||
sessionData.Append(client.Serialize());
|
||||
|
||||
foreach (var slot in Slots)
|
||||
clientData.Add(new MiniYamlNode("Slot@{0}".F(slot.Key), FieldSaver.Save(slot.Value)));
|
||||
sessionData.Append(slot.Value.Serialize());
|
||||
|
||||
clientData.Add(new MiniYamlNode("GlobalSettings", FieldSaver.Save(GlobalSettings)));
|
||||
sessionData.Append(GlobalSettings.Serialize());
|
||||
|
||||
return clientData.WriteToString();
|
||||
return sessionData.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
@@ -162,13 +163,57 @@ namespace OpenRA.Network
|
||||
case "SyncInfo":
|
||||
{
|
||||
orderManager.LobbyInfo = Session.Deserialize(order.TargetString);
|
||||
SetOrderLag(orderManager);
|
||||
Game.SyncLobbyInfo();
|
||||
break;
|
||||
}
|
||||
|
||||
if (orderManager.FramesAhead != orderManager.LobbyInfo.GlobalSettings.OrderLatency
|
||||
&& !orderManager.GameStarted)
|
||||
case "SyncLobbyClients":
|
||||
{
|
||||
var clients = new List<Session.Client>();
|
||||
var nodes = MiniYaml.FromString(order.TargetString);
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
orderManager.FramesAhead = orderManager.LobbyInfo.GlobalSettings.OrderLatency;
|
||||
Log.Write("server", "Order lag is now {0} frames.", orderManager.LobbyInfo.GlobalSettings.OrderLatency);
|
||||
var strings = node.Key.Split('@');
|
||||
if (strings[0] == "Client")
|
||||
clients.Add(FieldLoader.Load<Session.Client>(node.Value));
|
||||
}
|
||||
|
||||
orderManager.LobbyInfo.Clients = clients;
|
||||
Game.SyncLobbyInfo();
|
||||
break;
|
||||
}
|
||||
|
||||
case "SyncLobbySlots":
|
||||
{
|
||||
var slots = new Dictionary<string, Session.Slot>();
|
||||
var nodes = MiniYaml.FromString(order.TargetString);
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
var strings = node.Key.Split('@');
|
||||
if (strings[0] == "Slot")
|
||||
{
|
||||
var slot = FieldLoader.Load<Session.Slot>(node.Value);
|
||||
slots.Add(slot.PlayerReference, slot);
|
||||
}
|
||||
}
|
||||
|
||||
orderManager.LobbyInfo.Slots = slots;
|
||||
Game.SyncLobbyInfo();
|
||||
break;
|
||||
}
|
||||
|
||||
case "SyncLobbyGlobalSettings":
|
||||
{
|
||||
var nodes = MiniYaml.FromString(order.TargetString);
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
var strings = node.Key.Split('@');
|
||||
if (strings[0] == "GlobalSettings")
|
||||
FieldLoader.Load(orderManager.LobbyInfo.GlobalSettings, node.Value);
|
||||
}
|
||||
|
||||
SetOrderLag(orderManager);
|
||||
Game.SyncLobbyInfo();
|
||||
break;
|
||||
}
|
||||
@@ -227,5 +272,14 @@ namespace OpenRA.Network
|
||||
foreach (var nsc in w.ActorsWithTrait<INotifyStanceChanged>())
|
||||
nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);
|
||||
}
|
||||
|
||||
static void SetOrderLag(OrderManager o)
|
||||
{
|
||||
if (o.FramesAhead != o.LobbyInfo.GlobalSettings.OrderLatency && !o.GameStarted)
|
||||
{
|
||||
o.FramesAhead = o.LobbyInfo.GlobalSettings.OrderLatency;
|
||||
Log.Write("server", "Order lag is now {0} frames.", o.LobbyInfo.GlobalSettings.OrderLatency);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -361,7 +361,7 @@ namespace OpenRA.Server
|
||||
else
|
||||
LobbyInfo.GlobalSettings.OrderLatency = 3;
|
||||
|
||||
SyncLobbyInfo();
|
||||
SyncLobbyGlobalSettings();
|
||||
}
|
||||
|
||||
public void UpdateInFlightFrames(Connection conn)
|
||||
@@ -485,7 +485,7 @@ namespace OpenRA.Server
|
||||
fromClient.LatencyHistory = history.ToArray();
|
||||
|
||||
if (State == ServerState.WaitingPlayers)
|
||||
SyncLobbyInfo();
|
||||
SyncLobbyClients(); // TODO: SyncClientLatency
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -545,7 +545,7 @@ namespace OpenRA.Server
|
||||
}
|
||||
|
||||
if (Conns.Any() || LobbyInfo.GlobalSettings.Dedicated)
|
||||
SyncLobbyInfo();
|
||||
SyncLobbyClients();
|
||||
|
||||
if (!LobbyInfo.GlobalSettings.Dedicated && dropClient.IsAdmin)
|
||||
Shutdown();
|
||||
@@ -570,6 +570,50 @@ namespace OpenRA.Server
|
||||
t.LobbyInfoSynced(this);
|
||||
}
|
||||
|
||||
public void SyncLobbyClients()
|
||||
{
|
||||
if (State != ServerState.WaitingPlayers)
|
||||
return;
|
||||
|
||||
var clientData = new System.Text.StringBuilder();
|
||||
foreach (var client in LobbyInfo.Clients)
|
||||
clientData.Append(client.Serialize());
|
||||
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("SyncLobbyClients", clientData.ToString()).Serialize());
|
||||
|
||||
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||
t.LobbyInfoSynced(this);
|
||||
}
|
||||
|
||||
public void SyncLobbySlots()
|
||||
{
|
||||
if (State != ServerState.WaitingPlayers)
|
||||
return;
|
||||
|
||||
var slotData = new System.Text.StringBuilder();
|
||||
foreach (var slot in LobbyInfo.Slots)
|
||||
slotData.Append(slot.Value.Serialize());
|
||||
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("SyncLobbySlots", slotData.ToString()).Serialize());
|
||||
|
||||
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||
t.LobbyInfoSynced(this);
|
||||
}
|
||||
|
||||
public void SyncLobbyGlobalSettings()
|
||||
{
|
||||
if (State != ServerState.WaitingPlayers)
|
||||
return;
|
||||
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("SyncLobbyGlobalSettings", LobbyInfo.GlobalSettings.Serialize()).Serialize());
|
||||
|
||||
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||
t.LobbyInfoSynced(this);
|
||||
}
|
||||
|
||||
public void StartGame()
|
||||
{
|
||||
listener.Stop();
|
||||
|
||||
@@ -91,7 +91,10 @@ namespace OpenRA.Mods.RA
|
||||
case "Disconnected":
|
||||
case "ServerError":
|
||||
case "AuthenticationError":
|
||||
case "SyncInfo":
|
||||
case "SyncLobbyInfo":
|
||||
case "SyncClientInfo":
|
||||
case "SyncLobbySlots":
|
||||
case "SyncLobbyGlobalSettings":
|
||||
return;
|
||||
}
|
||||
if (order.OrderString.StartsWith("Dev"))
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
Log.Write("server", "Player @{0} is {1}",
|
||||
conn.socket.RemoteEndPoint, client.State);
|
||||
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
|
||||
CheckAutoStart(server, conn, client);
|
||||
|
||||
@@ -106,7 +106,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
return true;
|
||||
}
|
||||
|
||||
if (server.LobbyInfo.Slots.Any(sl => sl.Value.Required &&
|
||||
if (server.LobbyInfo.Slots.Any(sl => sl.Value.Required &&
|
||||
server.LobbyInfo.ClientInSlot(sl.Key) == null))
|
||||
{
|
||||
server.SendOrderTo(conn, "Message", "Unable to start the game until required slots are full.");
|
||||
@@ -130,8 +130,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
|
||||
client.Slot = s;
|
||||
S.SyncClientToPlayerReference(client, server.Map.Players[s]);
|
||||
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
CheckAutoStart(server, conn, client);
|
||||
|
||||
return true;
|
||||
@@ -141,7 +140,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
{
|
||||
if (bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllowSpectators))
|
||||
{
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
@@ -158,7 +157,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
client.Slot = null;
|
||||
client.SpawnPoint = 0;
|
||||
client.Color = HSLColor.FromRGB(255, 255, 255);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
@@ -167,7 +166,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
{ "slot_close",
|
||||
s =>
|
||||
{
|
||||
if (!ValidateSlotCommand( server, conn, client, s, true ))
|
||||
if (!ValidateSlotCommand(server, conn, client, s, true))
|
||||
return false;
|
||||
|
||||
// kick any player that's in the slot
|
||||
@@ -178,7 +177,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
server.LobbyInfo.Clients.Remove(occupant);
|
||||
else
|
||||
{
|
||||
var occupantConn = server.Conns.FirstOrDefault( c => c.PlayerIndex == occupant.Index );
|
||||
var occupantConn = server.Conns.FirstOrDefault(c => c.PlayerIndex == occupant.Index);
|
||||
if (occupantConn != null)
|
||||
{
|
||||
server.SendOrderTo(occupantConn, "ServerError", "Your slot was closed by the host");
|
||||
@@ -188,7 +187,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
server.LobbyInfo.Slots[s].Closed = true;
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbySlots();
|
||||
return true;
|
||||
}},
|
||||
{ "slot_open",
|
||||
@@ -199,13 +198,14 @@ namespace OpenRA.Mods.RA.Server
|
||||
|
||||
var slot = server.LobbyInfo.Slots[s];
|
||||
slot.Closed = false;
|
||||
server.SyncLobbySlots();
|
||||
|
||||
// Slot may have a bot in it
|
||||
var occupant = server.LobbyInfo.ClientInSlot(s);
|
||||
if (occupant != null && occupant.Bot != null)
|
||||
server.LobbyInfo.Clients.Remove(occupant);
|
||||
server.SyncLobbyClients();
|
||||
|
||||
server.SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
{ "slot_bot",
|
||||
@@ -272,7 +272,8 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
S.SyncClientToPlayerReference(bot, server.Map.Players[parts[0]]);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
server.SyncLobbySlots();
|
||||
return true;
|
||||
}},
|
||||
{ "map",
|
||||
@@ -290,6 +291,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
return true;
|
||||
}
|
||||
server.LobbyInfo.GlobalSettings.Map = s;
|
||||
|
||||
var oldSlots = server.LobbyInfo.Slots.Keys.ToArray();
|
||||
LoadMap(server);
|
||||
SetDefaultDifficulty(server);
|
||||
@@ -342,7 +344,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.FragileAlliances);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "allowcheats",
|
||||
@@ -361,7 +363,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllowCheats);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "shroud",
|
||||
@@ -380,7 +382,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Shroud);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "fog",
|
||||
@@ -400,7 +402,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
|
||||
|
||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Fog);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "assignteams",
|
||||
@@ -441,7 +443,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
player.Team = assigned++ * teamCount / playerCount + 1;
|
||||
}
|
||||
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}},
|
||||
{ "crates",
|
||||
@@ -460,7 +462,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Crates);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "allybuildradius",
|
||||
@@ -479,7 +481,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllyBuildRadius);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "difficulty",
|
||||
@@ -499,7 +501,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
server.LobbyInfo.GlobalSettings.Difficulty = s;
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "startingunits",
|
||||
@@ -518,7 +520,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
server.LobbyInfo.GlobalSettings.StartingUnitsClass = s;
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
return true;
|
||||
}},
|
||||
{ "startingcash",
|
||||
@@ -537,7 +539,8 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
server.LobbyInfo.GlobalSettings.StartingCash = Exts.ParseIntegerInvariant(s);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyGlobalSettings();
|
||||
|
||||
return true;
|
||||
}},
|
||||
{ "kick",
|
||||
@@ -581,7 +584,8 @@ namespace OpenRA.Mods.RA.Server
|
||||
server.TempBans.Add(kickConnIP);
|
||||
}
|
||||
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
server.SyncLobbySlots();
|
||||
return true;
|
||||
}},
|
||||
{ "name",
|
||||
@@ -589,7 +593,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
{
|
||||
Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
|
||||
client.Name = s;
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}},
|
||||
{ "race",
|
||||
@@ -607,7 +611,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
return true;
|
||||
|
||||
targetClient.Country = parts[1];
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}},
|
||||
{ "team",
|
||||
@@ -632,7 +636,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
targetClient.Team = team;
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}},
|
||||
{ "spawn",
|
||||
@@ -668,7 +672,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
}
|
||||
|
||||
targetClient.SpawnPoint = spawnPoint;
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}},
|
||||
{ "color",
|
||||
@@ -687,7 +691,7 @@ namespace OpenRA.Mods.RA.Server
|
||||
|
||||
var ci = parts[1].Split(',').Select(cc => Exts.ParseIntegerInvariant(cc)).ToArray();
|
||||
targetClient.Color = targetClient.PreferredColor = new HSLColor((byte)ci[0], (byte)ci[1], (byte)ci[2]);
|
||||
server.SyncLobbyInfo();
|
||||
server.SyncLobbyClients();
|
||||
return true;
|
||||
}}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user