diff --git a/OpenRA.Mods.Common/Graphics/BeamRenderable.cs b/OpenRA.Mods.Common/Graphics/BeamRenderable.cs index 2130f49265..91acab077c 100644 --- a/OpenRA.Mods.Common/Graphics/BeamRenderable.cs +++ b/OpenRA.Mods.Common/Graphics/BeamRenderable.cs @@ -55,16 +55,16 @@ namespace OpenRA.Mods.Common.Graphics { var delta = length * width.Length / (2 * vecLength); var corner = new WVec(-delta.Y, delta.X, delta.Z); - var a = wr.ScreenPosition(pos - corner); - var b = wr.ScreenPosition(pos + corner); - var c = wr.ScreenPosition(pos + corner + length); - var d = wr.ScreenPosition(pos - corner + length); + var a = wr.Screen3DPosition(pos - corner); + var b = wr.Screen3DPosition(pos + corner); + var c = wr.Screen3DPosition(pos + corner + length); + var d = wr.Screen3DPosition(pos - corner + length); Game.Renderer.WorldRgbaColorRenderer.FillRect(a, b, c, d, color); } else { - var start = wr.ScreenPosition(pos); - var end = wr.ScreenPosition(pos + length); + var start = wr.Screen3DPosition(pos); + var end = wr.Screen3DPosition(pos + length); var screenWidth = wr.ScreenVector(new WVec(width, WDist.Zero, WDist.Zero))[0]; Game.Renderer.WorldRgbaColorRenderer.DrawLine(start, end, screenWidth, color); } diff --git a/OpenRA.Mods.Common/Graphics/ContrailRenderable.cs b/OpenRA.Mods.Common/Graphics/ContrailRenderable.cs index 48adb087ab..8fa25c57d7 100644 --- a/OpenRA.Mods.Common/Graphics/ContrailRenderable.cs +++ b/OpenRA.Mods.Common/Graphics/ContrailRenderable.cs @@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Graphics var nextColor = Exts.ColorLerp(i * 1f / (length - 4), color, Color.Transparent); if (!world.FogObscures(curPos) && !world.FogObscures(nextPos)) - wcr.DrawLine(wr.ScreenPosition(curPos), wr.ScreenPosition(nextPos), screenWidth, curColor, nextColor); + wcr.DrawLine(wr.Screen3DPosition(curPos), wr.Screen3DPosition(nextPos), screenWidth, curColor, nextColor); curPos = nextPos; curColor = nextColor;