Moves the last 3 UtilityCommands and some prerequisite references to Mods.Common

This commit is contained in:
reaperrr
2015-01-15 22:39:41 +01:00
parent c092c0231f
commit f3d364877a
5 changed files with 11 additions and 8 deletions

View File

@@ -32,8 +32,12 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Eluant"> <Reference Include="Eluant">
<HintPath>..\thirdparty\Eluant.dll</HintPath> <HintPath>..\thirdparty\Eluant.dll</HintPath>
<Private>False</Private> <Private>False</Private>
@@ -374,8 +378,11 @@
<Compile Include="Traits\World\SpawnMPUnits.cs" /> <Compile Include="Traits\World\SpawnMPUnits.cs" />
<Compile Include="Traits\World\StartGameNotification.cs" /> <Compile Include="Traits\World\StartGameNotification.cs" />
<Compile Include="Traits\World\TerrainGeometryOverlay.cs" /> <Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
<Compile Include="UtilityCommands\ActorStatsExport.cs" />
<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" /> <Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" /> <Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />
<Compile Include="UtilityCommands\Extensions.cs" />
<Compile Include="UtilityCommands\ExtractFilesCommand.cs" /> <Compile Include="UtilityCommands\ExtractFilesCommand.cs" />
<Compile Include="UtilityCommands\ExtractLanguageStringsCommand.cs" /> <Compile Include="UtilityCommands\ExtractLanguageStringsCommand.cs" />
<Compile Include="UtilityCommands\ExtractLuaDocsCommand.cs" /> <Compile Include="UtilityCommands\ExtractLuaDocsCommand.cs" />

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@@ -14,10 +14,9 @@ using System.Data;
using System.Linq; using System.Linq;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.RA.UtilityCommands namespace OpenRA.Mods.Common.UtilityCommands
{ {
public static class ActorStatsExport public static class ActorStatsExport
{ {

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@@ -11,7 +11,7 @@
using System; using System;
using System.IO; using System.IO;
namespace OpenRA.Mods.RA.UtilityCommands namespace OpenRA.Mods.Common.UtilityCommands
{ {
class ExportCharacterSeparatedRules : IUtilityCommand class ExportCharacterSeparatedRules : IUtilityCommand
{ {

View File

@@ -12,7 +12,7 @@ using System;
using System.Data; using System.Data;
using System.Text; using System.Text;
namespace OpenRA.Mods.RA.UtilityCommands namespace OpenRA.Mods.Common.UtilityCommands
{ {
public static class Extensions public static class Extensions
{ {

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@@ -233,9 +233,6 @@
<Compile Include="Scripting\Properties\PlaneProperties.cs" /> <Compile Include="Scripting\Properties\PlaneProperties.cs" />
<Compile Include="Traits\InvulnerabilityUpgrade.cs" /> <Compile Include="Traits\InvulnerabilityUpgrade.cs" />
<Compile Include="Scripting\Properties\TransformProperties.cs" /> <Compile Include="Scripting\Properties\TransformProperties.cs" />
<Compile Include="UtilityCommands\ActorStatsExport.cs" />
<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />
<Compile Include="UtilityCommands\Extensions.cs" />
<Compile Include="Lint\CheckMapRules.cs" /> <Compile Include="Lint\CheckMapRules.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>