Moves the last 3 UtilityCommands and some prerequisite references to Mods.Common
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@@ -32,8 +32,12 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="Eluant">
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<Reference Include="Eluant">
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<HintPath>..\thirdparty\Eluant.dll</HintPath>
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<HintPath>..\thirdparty\Eluant.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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@@ -374,8 +378,11 @@
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<Compile Include="Traits\World\SpawnMPUnits.cs" />
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<Compile Include="Traits\World\SpawnMPUnits.cs" />
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<Compile Include="Traits\World\StartGameNotification.cs" />
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<Compile Include="Traits\World\StartGameNotification.cs" />
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<Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
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<Compile Include="Traits\World\TerrainGeometryOverlay.cs" />
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<Compile Include="UtilityCommands\ActorStatsExport.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />
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<Compile Include="UtilityCommands\Extensions.cs" />
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<Compile Include="UtilityCommands\ExtractFilesCommand.cs" />
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<Compile Include="UtilityCommands\ExtractFilesCommand.cs" />
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<Compile Include="UtilityCommands\ExtractLanguageStringsCommand.cs" />
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<Compile Include="UtilityCommands\ExtractLanguageStringsCommand.cs" />
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<Compile Include="UtilityCommands\ExtractLuaDocsCommand.cs" />
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<Compile Include="UtilityCommands\ExtractLuaDocsCommand.cs" />
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@@ -14,10 +14,9 @@ using System.Data;
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using System.Linq;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.GameRules;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.UtilityCommands
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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{
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public static class ActorStatsExport
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public static class ActorStatsExport
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{
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{
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@@ -11,7 +11,7 @@
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using System;
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using System;
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using System.IO;
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using System.IO;
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namespace OpenRA.Mods.RA.UtilityCommands
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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{
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class ExportCharacterSeparatedRules : IUtilityCommand
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class ExportCharacterSeparatedRules : IUtilityCommand
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{
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{
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@@ -12,7 +12,7 @@ using System;
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using System.Data;
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using System.Data;
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using System.Text;
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using System.Text;
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namespace OpenRA.Mods.RA.UtilityCommands
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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{
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public static class Extensions
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public static class Extensions
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{
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{
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@@ -233,9 +233,6 @@
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<Compile Include="Scripting\Properties\PlaneProperties.cs" />
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<Compile Include="Scripting\Properties\PlaneProperties.cs" />
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<Compile Include="Traits\InvulnerabilityUpgrade.cs" />
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<Compile Include="Traits\InvulnerabilityUpgrade.cs" />
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<Compile Include="Scripting\Properties\TransformProperties.cs" />
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<Compile Include="Scripting\Properties\TransformProperties.cs" />
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<Compile Include="UtilityCommands\ActorStatsExport.cs" />
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<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />
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<Compile Include="UtilityCommands\Extensions.cs" />
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<Compile Include="Lint\CheckMapRules.cs" />
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<Compile Include="Lint\CheckMapRules.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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