Rework chrome.yaml format and panel rendering.
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@@ -40,7 +40,9 @@ namespace OpenRA.Mods.Common.Widgets
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public static void DrawPanel(string collection, Rectangle bounds)
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{
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DrawPanelPartial(collection, bounds, PanelSides.All);
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var sprites = ChromeProvider.GetPanelImages(collection);
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if (sprites != null)
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DrawPanel(bounds, sprites);
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}
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public static void FillRectWithSprite(Rectangle r, Sprite s)
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@@ -89,95 +91,70 @@ namespace OpenRA.Mods.Common.Widgets
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Game.Renderer.RgbaColorRenderer.FillEllipse(tl, br, c);
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}
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public static int[] GetBorderSizes(string collection)
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{
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var images = new[] { "border-t", "border-b", "border-l", "border-r" };
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var ss = images.Select(i => ChromeProvider.GetImage(collection, i)).ToList();
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return new[] { (int)ss[0].Size.Y, (int)ss[1].Size.Y, (int)ss[2].Size.X, (int)ss[3].Size.X };
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}
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static bool HasFlags(this PanelSides a, PanelSides b)
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{
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// PERF: Enum.HasFlag is slower and requires allocations.
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return (a & b) == b;
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}
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public static Rectangle InflateBy(this Rectangle rect, int l, int t, int r, int b)
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{
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return Rectangle.FromLTRB(rect.Left - l, rect.Top - t,
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rect.Right + r, rect.Bottom + b);
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}
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public static void DrawPanelPartial(string collection, Rectangle bounds, PanelSides ps)
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/// <summary>
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/// Fill a rectangle with sprites defining a panel layout.
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/// Draw order is center, borders, corners to allow mods to define fancy border and corner overlays.
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/// </summary>
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/// <param name="bounds">Rectangle to fill.</param>
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/// <param name="sprites">Nine sprites defining the panel: TL, T, TR, L, C, R, BL, B, BR.</param>
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public static void DrawPanel(Rectangle bounds, Sprite[] sprites)
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{
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DrawPanelPartial(bounds, ps,
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ChromeProvider.GetImage(collection, "border-t"),
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ChromeProvider.GetImage(collection, "border-b"),
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ChromeProvider.GetImage(collection, "border-l"),
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ChromeProvider.GetImage(collection, "border-r"),
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ChromeProvider.GetImage(collection, "corner-tl"),
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ChromeProvider.GetImage(collection, "corner-tr"),
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ChromeProvider.GetImage(collection, "corner-bl"),
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ChromeProvider.GetImage(collection, "corner-br"),
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ChromeProvider.GetImage(collection, "background"));
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}
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if (sprites.Length != 9)
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return;
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public static void DrawPanelPartial(Rectangle bounds, PanelSides ps,
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Sprite borderTop,
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Sprite borderBottom,
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Sprite borderLeft,
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Sprite borderRight,
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Sprite cornerTopLeft,
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Sprite cornerTopRight,
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Sprite cornerBottomLeft,
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Sprite cornerBottomRight,
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Sprite background)
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{
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var marginLeft = borderLeft == null ? 0 : (int)borderLeft.Size.X;
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var marginTop = borderTop == null ? 0 : (int)borderTop.Size.Y;
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var marginRight = borderRight == null ? 0 : (int)borderRight.Size.X;
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var marginBottom = borderBottom == null ? 0 : (int)borderBottom.Size.Y;
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var marginTop = sprites[1] == null ? 0 : (int)sprites[1].Size.Y;
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var marginLeft = sprites[3] == null ? 0 : (int)sprites[3].Size.X;
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var marginRight = sprites[5] == null ? 0 : (int)sprites[5].Size.X;
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var marginBottom = sprites[7] == null ? 0 : (int)sprites[7].Size.Y;
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var marginWidth = marginRight + marginLeft;
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var marginHeight = marginBottom + marginTop;
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// Background
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if (ps.HasFlags(PanelSides.Center) && background != null)
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// Center
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if (sprites[4] != null)
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FillRectWithSprite(new Rectangle(bounds.Left + marginLeft, bounds.Top + marginTop,
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bounds.Width - marginWidth, bounds.Height - marginHeight),
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background);
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bounds.Width - marginWidth, bounds.Height - marginHeight), sprites[4]);
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// Left border
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if (ps.HasFlags(PanelSides.Left) && borderLeft != null)
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// Left edge
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if (sprites[3] != null)
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FillRectWithSprite(new Rectangle(bounds.Left, bounds.Top + marginTop,
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marginLeft, bounds.Height - marginHeight),
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borderLeft);
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marginLeft, bounds.Height - marginHeight), sprites[3]);
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// Right border
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if (ps.HasFlags(PanelSides.Right) && borderRight != null)
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// Right edge
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if (sprites[5] != null)
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FillRectWithSprite(new Rectangle(bounds.Right - marginRight, bounds.Top + marginTop,
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marginLeft, bounds.Height - marginHeight),
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borderRight);
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marginLeft, bounds.Height - marginHeight), sprites[5]);
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// Top border
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if (ps.HasFlags(PanelSides.Top) && borderTop != null)
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// Top edge
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if (sprites[1] != null)
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FillRectWithSprite(new Rectangle(bounds.Left + marginLeft, bounds.Top,
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bounds.Width - marginWidth, marginTop),
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borderTop);
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bounds.Width - marginWidth, marginTop), sprites[1]);
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// Bottom border
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if (ps.HasFlags(PanelSides.Bottom) && borderBottom != null)
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// Bottom edge
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if (sprites[7] != null)
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FillRectWithSprite(new Rectangle(bounds.Left + marginLeft, bounds.Bottom - marginBottom,
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bounds.Width - marginWidth, marginTop),
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borderBottom);
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bounds.Width - marginWidth, marginTop), sprites[7]);
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if (ps.HasFlags(PanelSides.Left | PanelSides.Top) && cornerTopLeft != null)
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DrawRGBA(cornerTopLeft, new float2(bounds.Left, bounds.Top));
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if (ps.HasFlags(PanelSides.Right | PanelSides.Top) && cornerTopRight != null)
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DrawRGBA(cornerTopRight, new float2(bounds.Right - cornerTopRight.Size.X, bounds.Top));
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if (ps.HasFlags(PanelSides.Left | PanelSides.Bottom) && cornerBottomLeft != null)
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DrawRGBA(cornerBottomLeft, new float2(bounds.Left, bounds.Bottom - cornerBottomLeft.Size.Y));
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if (ps.HasFlags(PanelSides.Right | PanelSides.Bottom) && cornerBottomRight != null)
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DrawRGBA(cornerBottomRight, new float2(bounds.Right - cornerBottomRight.Size.X, bounds.Bottom - cornerBottomRight.Size.Y));
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// Top-left corner
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if (sprites[0] != null)
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DrawRGBA(sprites[0], new float2(bounds.Left, bounds.Top));
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// Top-right corner
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if (sprites[2] != null)
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DrawRGBA(sprites[2], new float2(bounds.Right - sprites[2].Size.X, bounds.Top));
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// Bottom-left corner
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if (sprites[6] != null)
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DrawRGBA(sprites[6], new float2(bounds.Left, bounds.Bottom - sprites[6].Size.Y));
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// Bottom-right corner
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if (sprites[8] != null)
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DrawRGBA(sprites[8], new float2(bounds.Right - sprites[8].Size.X, bounds.Bottom - sprites[8].Size.Y));
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}
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public static string FormatTime(int ticks, int timestep)
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@@ -315,17 +292,4 @@ namespace OpenRA.Mods.Common.Widgets
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return lastOutput;
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}
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}
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[Flags]
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public enum PanelSides
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{
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Left = 1,
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Top = 2,
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Right = 4,
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Bottom = 8,
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Center = 16,
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Edges = Left | Top | Right | Bottom,
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All = Edges | Center,
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}
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}
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