tidy whitespace

This commit is contained in:
Chris Forbes
2011-09-25 14:30:40 +13:00
parent cef45a890a
commit f3ee2d589b
3 changed files with 12 additions and 13 deletions

View File

@@ -34,7 +34,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var devModeButton = Widget.RootWidget.GetWidget<ButtonWidget>("INGAME_DEVELOPERMODE_BUTTON"); var devModeButton = Widget.RootWidget.GetWidget<ButtonWidget>("INGAME_DEVELOPERMODE_BUTTON");
devModeButton.OnClick = () => devmodeBG.Visible ^= true; devModeButton.OnClick = () => devmodeBG.Visible ^= true;
var devTrait = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>(); var devTrait = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
var shroudCheckbox = devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD"); var shroudCheckbox = devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD");
@@ -73,7 +72,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
devModeButton.IsVisible = () => { return world.LobbyInfo.GlobalSettings.AllowCheats; }; devModeButton.IsVisible = () => { return world.LobbyInfo.GlobalSettings.AllowCheats; };
} }
public void Order(World world, string order) public void Order(World world, string order)
{ {
world.IssueOrder(new Order(order, world.LocalPlayer.PlayerActor, false)); world.IssueOrder(new Order(order, world.LocalPlayer.PlayerActor, false));

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
int validPlayers = 0; int validPlayers = 0;
readonly World world; readonly World world;
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public DiplomacyLogic( [ObjectCreator.Param] World world ) public DiplomacyLogic( [ObjectCreator.Param] World world )
{ {
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
validPlayers = world.Players.Where(a => a != world.LocalPlayer && !a.NonCombatant).Count(); validPlayers = world.Players.Where(a => a != world.LocalPlayer && !a.NonCombatant).Count();
diplomacy.IsVisible = () => (validPlayers > 0); diplomacy.IsVisible = () => (validPlayers > 0);
} }
// This is shit // This is shit
void LayoutDialog(Widget bg) void LayoutDialog(Widget bg)
{ {

View File

@@ -17,20 +17,20 @@ namespace OpenRA.Mods.RA.Widgets.Logic
public class IngameChromeLogic public class IngameChromeLogic
{ {
Widget gameRoot; Widget gameRoot;
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public IngameChromeLogic( [ObjectCreator.Param] World world ) public IngameChromeLogic( [ObjectCreator.Param] World world )
{ {
Game.AddChatLine += AddChatLine; Game.AddChatLine += AddChatLine;
Game.BeforeGameStart += UnregisterEvents; Game.BeforeGameStart += UnregisterEvents;
var r = Widget.RootWidget; var r = Widget.RootWidget;
gameRoot = r.GetWidget("INGAME_ROOT"); gameRoot = r.GetWidget("INGAME_ROOT");
var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG"); var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
r.GetWidget<ButtonWidget>("INGAME_OPTIONS_BUTTON").OnClick = () => r.GetWidget<ButtonWidget>("INGAME_OPTIONS_BUTTON").OnClick = () =>
optionsBG.Visible = !optionsBG.Visible; optionsBG.Visible = !optionsBG.Visible;
optionsBG.GetWidget<ButtonWidget>("DISCONNECT").OnClick = () => optionsBG.GetWidget<ButtonWidget>("DISCONNECT").OnClick = () =>
{ {
optionsBG.Visible = false; optionsBG.Visible = false;
@@ -39,11 +39,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Widget.CloseWindow(); Widget.CloseWindow();
Widget.OpenWindow("MAINMENU_BG"); Widget.OpenWindow("MAINMENU_BG");
}; };
optionsBG.GetWidget<ButtonWidget>("SETTINGS").OnClick = () => Widget.OpenWindow("SETTINGS_MENU"); optionsBG.GetWidget<ButtonWidget>("SETTINGS").OnClick = () => Widget.OpenWindow("SETTINGS_MENU");
optionsBG.GetWidget<ButtonWidget>("MUSIC").OnClick = () => Widget.OpenWindow("MUSIC_MENU"); optionsBG.GetWidget<ButtonWidget>("MUSIC").OnClick = () => Widget.OpenWindow("MUSIC_MENU");
optionsBG.GetWidget<ButtonWidget>("RESUME").OnClick = () => optionsBG.Visible = false; optionsBG.GetWidget<ButtonWidget>("RESUME").OnClick = () => optionsBG.Visible = false;
optionsBG.GetWidget<ButtonWidget>("SURRENDER").OnClick = () => optionsBG.GetWidget<ButtonWidget>("SURRENDER").OnClick = () =>
world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false)); world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false));
optionsBG.GetWidget("SURRENDER").IsVisible = () => (world.LocalPlayer != null && world.LocalPlayer.WinState == WinState.Undefined); optionsBG.GetWidget("SURRENDER").IsVisible = () => (world.LocalPlayer != null && world.LocalPlayer.WinState == WinState.Undefined);
@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{ {
return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined; return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
}; };
postgameText.GetText = () => postgameText.GetText = () =>
{ {
var state = world.LocalPlayer.WinState; var state = world.LocalPlayer.WinState;
@@ -62,13 +62,13 @@ namespace OpenRA.Mods.RA.Widgets.Logic
(state == WinState.Lost ? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS"); (state == WinState.Lost ? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
}; };
} }
void UnregisterEvents() void UnregisterEvents()
{ {
Game.AddChatLine -= AddChatLine; Game.AddChatLine -= AddChatLine;
Game.BeforeGameStart -= UnregisterEvents; Game.BeforeGameStart -= UnregisterEvents;
} }
void AddChatLine(Color c, string from, string text) void AddChatLine(Color c, string from, string text)
{ {
gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text); gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);