Refactor building power-down and Invulnerable effect. Introduces render bugs on state change (effects appearing/dissapearing a frame too late)

This commit is contained in:
Paul Chote
2010-01-08 01:26:30 +13:00
parent 42cfa7ec59
commit f3fd108a23
8 changed files with 87 additions and 45 deletions

View File

@@ -83,6 +83,7 @@
<Compile Include="Effects\Corpse.cs" />
<Compile Include="Effects\DelayedAction.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\InvulnEffect.cs" />
<Compile Include="Effects\MoveFlash.cs" />
<Compile Include="Effects\PowerDownIndicator.cs" />
<Compile Include="Effects\RepairIndicator.cs" />