Refactor building power-down and Invulnerable effect. Introduces render bugs on state change (effects appearing/dissapearing a frame too late)
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@@ -83,6 +83,7 @@
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<Compile Include="Effects\Corpse.cs" />
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<Compile Include="Effects\DelayedAction.cs" />
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<Compile Include="Effects\FlashTarget.cs" />
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<Compile Include="Effects\InvulnEffect.cs" />
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<Compile Include="Effects\MoveFlash.cs" />
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<Compile Include="Effects\PowerDownIndicator.cs" />
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<Compile Include="Effects\RepairIndicator.cs" />
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