remove more uses of Game.world
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@@ -67,10 +67,10 @@ namespace OpenRA.Traits
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break;
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}
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case "DevShroud":
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{
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{
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DisableShroud ^= true;
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if (self.World.LocalPlayer == self.Owner)
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Game.world.LocalPlayer.Shroud.Disabled = DisableShroud;
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self.World.LocalPlayer.Shroud.Disabled = DisableShroud;
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break;
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}
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case "DevPathDebug":
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@@ -83,17 +83,17 @@ namespace OpenRA.Traits
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if (self.World.LocalPlayer == self.Owner)
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Game.Settings.Debug.ShowCollisions ^= true;
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break;
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}
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case "DevGiveExploration":
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{
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if (self.World.LocalPlayer == self.Owner)
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self.World.WorldActor.Trait<Shroud>().ExploreAll(self.World);
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break;
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}
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default:
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case "DevGiveExploration":
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{
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if (self.World.LocalPlayer == self.Owner)
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self.World.WorldActor.Trait<Shroud>().ExploreAll(self.World);
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break;
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}
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default:
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return;
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}
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}
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Game.Debug("Cheat used: {0} by {1}"
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.F(order.OrderString, self.Owner.PlayerName));
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}
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