From f44a2ea9a3134f2bad845b71373826f49b9799c5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 17 Oct 2021 16:30:24 +0200 Subject: [PATCH] Fix formatting problems. --- mods/cnc/rules/ai.yaml | 8 ++++---- mods/ra/maps/shock-therapy/rules.yaml | 1 - mods/ra/rules/ai.yaml | 20 ++++++++++---------- 3 files changed, 14 insertions(+), 15 deletions(-) diff --git a/mods/cnc/rules/ai.yaml b/mods/cnc/rules/ai.yaml index 28f4dc592c..64b9eb0974 100644 --- a/mods/cnc/rules/ai.yaml +++ b/mods/cnc/rules/ai.yaml @@ -92,10 +92,10 @@ Player: ExcessPowerIncreaseThreshold: 5 ConstructionYardTypes: fact RefineryTypes: proc - PowerTypes: nuke,nuk2 - BarracksTypes: pyle,hand - VehiclesFactoryTypes: weap,afld - ProductionTypes: pyle,hand,weap,afld,hpad + PowerTypes: nuke, nuk2 + BarracksTypes: pyle, hand + VehiclesFactoryTypes: weap, afld + ProductionTypes: pyle, hand, weap, afld, hpad SiloTypes: silo BuildingLimits: proc: 4 diff --git a/mods/ra/maps/shock-therapy/rules.yaml b/mods/ra/maps/shock-therapy/rules.yaml index 4bb5f13362..2bf9657190 100644 --- a/mods/ra/maps/shock-therapy/rules.yaml +++ b/mods/ra/maps/shock-therapy/rules.yaml @@ -24,4 +24,3 @@ LST.Reinforcement: powerproxy.parabombs: AirstrikePower: DisplayBeacon: False - diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index d73975c9e2..37e15b1f1d 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -131,7 +131,7 @@ Player: BarracksTypes: barr,tent VehiclesFactoryTypes: weap ProductionTypes: barr,tent,weap,afld,hpad - NavalProductionTypes: spen,syrd + NavalProductionTypes: spen, syrd SiloTypes: silo BuildingLimits: proc: 4 @@ -182,7 +182,7 @@ Player: BarracksTypes: barr,tent VehiclesFactoryTypes: weap ProductionTypes: barr,tent,weap,afld,hpad - NavalProductionTypes: spen,syrd + NavalProductionTypes: spen, syrd SiloTypes: silo BuildingLimits: proc: 4 @@ -234,7 +234,7 @@ Player: BarracksTypes: barr,tent VehiclesFactoryTypes: weap ProductionTypes: barr,tent,weap,afld,hpad - NavalProductionTypes: spen,syrd + NavalProductionTypes: spen, syrd SiloTypes: silo BuildingLimits: proc: 4 @@ -274,7 +274,7 @@ Player: SquadManagerBotModule@rush: RequiresCondition: enable-rush-ai SquadSize: 20 - NavalUnitsTypes: ss,msub,dd,ca,lst,pt + NavalUnitsTypes: ss, msub, dd, ca, lst, pt ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2 ConstructionYardTypes: fact AirUnitsTypes: mig, yak, heli, hind, mh60 @@ -313,10 +313,10 @@ Player: SquadManagerBotModule@normal: RequiresCondition: enable-normal-ai SquadSize: 40 - NavalUnitsTypes: ss,msub,dd,ca,lst,pt + NavalUnitsTypes: ss, msub, dd, ca, lst, pt ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2 ConstructionYardTypes: fact - NavalProductionTypes: spen,syrd + NavalProductionTypes: spen, syrd AirUnitsTypes: mig, yak, heli, hind, mh60 ProtectionTypes: harv, mcv, mslo, gap, spen, syrd, iron, pdox, tsla, agun, dome, pbox, hbox, gun, ftur, sam, atek, weap, fact, proc, silo, hpad, afld, afld.ukraine, powr, apwr, stek, barr, kenn, tent, fix, fpwr, tenf, syrf, spef, weaf, domf, fixf, fapw, atef, pdof, mslf, facf UnitBuilderBotModule@normal: @@ -357,10 +357,10 @@ Player: SquadManagerBotModule@turtle: RequiresCondition: enable-turtle-ai SquadSize: 10 - NavalUnitsTypes: ss,msub,dd,ca,lst,pt + NavalUnitsTypes: ss, msub, dd, ca, lst, pt ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2 ConstructionYardTypes: fact - NavalProductionTypes: spen,syrd + NavalProductionTypes: spen, syrd AirUnitsTypes: mig, yak, heli, hind, mh60 ProtectionTypes: harv, mcv, mslo, gap, spen, syrd, iron, pdox, tsla, agun, dome, pbox, hbox, gun, ftur, sam, atek, weap, fact, proc, silo, hpad, afld, afld.ukraine, powr, apwr, stek, barr, kenn, tent, fix, fpwr, tenf, syrf, spef, weaf, domf, fixf, fapw, atef, pdof, mslf, facf UnitBuilderBotModule@turtle: @@ -402,9 +402,9 @@ Player: RequiresCondition: enable-naval-ai SquadSize: 1 ExcludeFromSquadsTypes: harv, mcv, dog, badr.bomber, u2 - NavalUnitsTypes: ss,msub,dd,ca,lst,pt + NavalUnitsTypes: ss, msub, dd, ca, lst, pt ConstructionYardTypes: fact - NavalProductionTypes: spen,syrd + NavalProductionTypes: spen, syrd AirUnitsTypes: mig, yak, heli, hind, mh60 ProtectionTypes: harv, mcv, mslo, gap, spen, syrd, iron, pdox, tsla, agun, dome, pbox, hbox, gun, ftur, sam, atek, weap, fact, proc, silo, hpad, afld, afld.ukraine, powr, apwr, stek, barr, kenn, tent, fix, fpwr, tenf, syrf, spef, weaf, domf, fixf, fapw, atef, pdof, mslf, facf UnitBuilderBotModule@naval: