Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod
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@@ -595,3 +595,40 @@
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Inherits: ^Decoration
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Tooltip:
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Name: Palette
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^Defense:
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Inherits: ^Building
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-GivesBuildableArea:
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AutoTarget:
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RenderRangeCircle:
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RenderDetectionCircle:
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RevealsShroud:
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Range: 6c0
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DetectCloaked:
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Range: 5
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^DeployedVehicle:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Voiced:
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VoiceSet: Vehicle
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AttackTurreted:
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Voice: Attack
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AutoTarget:
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RenderRangeCircle:
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DrawLineToTarget:
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Building:
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Dimensions: 1,1
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Footprint: x
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TerrainTypes: Clear, Road, DirtRoad, Rough
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RenderBuilding:
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WithMakeAnimation:
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SelectionDecorations:
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Palette: pips
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Selectable:
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TargetableBuilding:
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TargetTypes: Ground, Repair
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Guardable:
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HiddenUnderFog:
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ActorLostNotification:
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