Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod

This commit is contained in:
atlimit8
2015-08-08 23:59:54 -05:00
parent a83806d90c
commit f45358c36d
4 changed files with 50 additions and 98 deletions

View File

@@ -595,3 +595,40 @@
Inherits: ^Decoration
Tooltip:
Name: Palette
^Defense:
Inherits: ^Building
-GivesBuildableArea:
AutoTarget:
RenderRangeCircle:
RenderDetectionCircle:
RevealsShroud:
Range: 6c0
DetectCloaked:
Range: 5
^DeployedVehicle:
Inherits@1: ^GainsExperience
Inherits@2: ^ExistsInWorld
Voiced:
VoiceSet: Vehicle
AttackTurreted:
Voice: Attack
AutoTarget:
RenderRangeCircle:
DrawLineToTarget:
Building:
Dimensions: 1,1
Footprint: x
TerrainTypes: Clear, Road, DirtRoad, Rough
RenderBuilding:
WithMakeAnimation:
SelectionDecorations:
Palette: pips
Selectable:
TargetableBuilding:
TargetTypes: Ground, Repair
Guardable:
HiddenUnderFog:
ActorLostNotification: