throw out some unused server code
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@@ -15,7 +15,6 @@ using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading;
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using OpenRA.FileFormats;
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@@ -424,30 +423,8 @@ namespace OpenRA.Server
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DispatchOrders( toDrop, toDrop.MostRecentFrame, new byte[] { 0xbf } );
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if (conns.Count == 0) OnServerEmpty();
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else SyncLobbyInfo();
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}
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static void OnServerEmpty()
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{
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Console.WriteLine("Server emptied out; doing a bit of housekeeping to prepare for next game..");
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inFlightFrames.Clear();
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lobbyInfo = new Session();
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lobbyInfo.GlobalSettings.Mods = initialMods;
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lobbyInfo.GlobalSettings.RandomSeed = randomSeed;
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GameStarted = false;
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}
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static string MakePackageString(string a)
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{
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return "{0}:{1}".F(a, CalculateSHA1(a));
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}
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static string CalculateSHA1(string filename)
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{
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using (var csp = SHA1.Create())
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return new string(csp.ComputeHash(File.ReadAllBytes(filename))
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.SelectMany(a => a.ToString("x2")).ToArray());
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if (conns.Count != 0)
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SyncLobbyInfo();
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}
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static void SyncLobbyInfo()
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