LuaDocs consistency fixes
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA.Scripting
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}
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[ScriptActorPropertyActivity]
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[Desc("Returns true if 'player' has lost all units/actors that have the 'MustBeDestroyed' trait.")]
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[Desc("Returns true if the player has lost all units/actors that have the MustBeDestroyed trait.")]
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public bool HasNoRequiredUnits()
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{
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return player.HasNoRequiredUnits();
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