From f4a03e3d733e1836efd2fbab785a438c715a5a58 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 23 Jul 2011 16:35:38 +1200 Subject: [PATCH] Increase missile ROT and remove arming delay to ensure that missiles can hit adjacent targets. --- mods/cnc/rules/vehicles.yaml | 2 +- mods/cnc/weapons.yaml | 36 ++++++++++++++++++------------------ 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index 7310138049..2e6b2355da 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -361,7 +361,7 @@ HTNK: ROT: 2 AttackTurreted: PrimaryWeapon: 120mmDual - SecondaryWeapon: MissilePack + SecondaryWeapon: MammothMissiles PrimaryLocalOffset: -5,-5,0,-10,0, 5,-5,0,-10,0 SecondaryLocalOffset: -9,2,0,0,25, 9,2,0,0,-25 Recoil: 4 diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index fbe2e785f7..23326f336e 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -203,13 +203,13 @@ Rockets: Report: BAZOOK1 ValidTargets: Ground, Air Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 6 + ROT: 10 Trail: smokey Speed: 35 RangeLimit: 40 @@ -234,13 +234,13 @@ BikeRockets: Burst: 2 BurstDelay: 0 Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 35 RangeLimit: 40 @@ -265,13 +265,13 @@ OrcaAGMissiles: Report: BAZOOK1 ValidTargets: Ground Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 25 RangeLimit: 30 @@ -296,13 +296,13 @@ OrcaAAMissiles: Report: BAZOOK1 ValidTargets: Air Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 25 RangeLimit: 30 @@ -499,20 +499,20 @@ TurretGun: SmudgeType: Crater Damage: 40 -MissilePack: +MammothMissiles: ROF: 80 Range: 5 Report: ROCKET1 ValidTargets: Ground, Air Burst: 2 Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 25 RangeLimit: 35 @@ -567,13 +567,13 @@ MissilePack: BurstDelay: 0 ValidTargets: Ground, Air Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: yes Proximity: yes Inaccuracy: 5 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 20 RangeLimit: 55 @@ -637,13 +637,13 @@ BoatMissile: BurstDelay: 7 Report: ROCKET2 Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 5 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 20 RangeLimit: 60 @@ -668,13 +668,13 @@ TowerMissle: Burst: 2 BurstDelay: 10 Projectile: Missile - Arm: 5 + Arm: 0 High: yes Shadow: no Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 5 + ROT: 10 Trail: smokey Speed: 25 RangeLimit: 40 @@ -741,7 +741,7 @@ SAMMissile: Report: ROCKET2 ValidTargets: Air Projectile: Missile - Arm: 3 + Arm: 0 High: yes Shadow: no Proximity: yes