Merge pull request #7318 from reaperrr/remove-percellwh

Removed PerCellDamageWarhead
This commit is contained in:
Paul Chote
2015-02-20 17:15:28 +00:00
6 changed files with 26 additions and 128 deletions

View File

@@ -1057,69 +1057,6 @@ Sequences:
VoxelSequences:
Weapons:
CrateNuke:
Warhead@areanuke2: PerCellDamage
Damage: 250
Size: 4
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
Delay: 12
DeathType: 4
Warhead@areanuke2Smu: LeaveSmudge
SmudgeType: Scorch
Size: 4,3
Delay: 12
Warhead@areanuke2Res: DestroyResource
DestroyResources: true
Size: 4,3
Delay: 12
Warhead@areanuke2Eff: CreateEffect
ImpactSound: kaboom22
Delay: 12
Warhead@areanuke3: PerCellDamage
Damage: 250
Size: 3
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
Delay: 24
DeathType: 4
Warhead@areanuke3Smu: LeaveSmudge
SmudgeType: Scorch
Size: 3,2
Delay: 24
Warhead@areanuke3Res: DestroyResource
DestroyResources: true
Size: 3,2
Delay: 24
Warhead@areanuke3Eff: CreateEffect
ImpactSound: kaboom22
Delay: 24
Warhead@areanuke4: PerCellDamage
Damage: 250
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
Delay: 36
DeathType: 4
Warhead@areanuke4Smu: LeaveSmudge
SmudgeType: Scorch
Size: 2,1
Delay: 36
Warhead@areanuke4Res: DestroyResource
DestroyResources: true
Size: 2,1
Delay: 36
Warhead@areanuke4Eff: CreateEffect
ImpactSound: kaboom22
Delay: 36
Voices:

View File

@@ -776,49 +776,36 @@ CrateExplosion:
CrateNuke:
Warhead@1Dam_impact: SpreadDamage
Spread: 256
Spread: 1c0
Damage: 100
Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 5
ValidTargets: Ground, Water, Air
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
Concrete: 25
AffectsParent: true
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosion: nuke
ImpactSound: kaboom1.aud
Warhead@4Dam_areanuke: PerCellDamage
Size: 5
Damage: 250
Warhead@4Dam_areanuke: SpreadDamage
Spread: 1c0
Damage: 60
Falloff: 1000, 600, 400, 250, 150, 100, 0
DeathType: 5
Delay: 4
ValidTargets: Ground, Water, Air
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
Concrete: 25
AffectsParent: true
Warhead@5Dam_areanuke: SpreadDamage
Damage: 250
DeathType: 5
Delay: 4
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
AffectsParent: true
Warhead@6Res_areanuke: DestroyResource
Warhead@5Res_areanuke: DestroyResource
Size: 5,4
Delay: 4
Warhead@7Smu_areanuke: LeaveSmudge
Warhead@6Smu_areanuke: LeaveSmudge
SmudgeType: Scorch
Size: 5,4
Delay: 4
Warhead@8Eff_areanuke: CreateEffect
Warhead@7Eff_areanuke: CreateEffect
ImpactSound: kaboom22.aud
Delay: 4

View File

@@ -1026,9 +1026,10 @@ IonCannon:
Warhead@2Eff_impact: CreateEffect
Explosion: ionring
ImpactSound: ion1.aud
Warhead@3Dam_area: PerCellDamage
Size: 2
Warhead@3Dam_area: SpreadDamage
Spread: 1c0
Damage: 250
Falloff: 100, 50, 25, 0
DeathType: 5
Delay: 3
ValidTargets: Ground, Air