Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object.

This commit is contained in:
Paul Chote
2011-05-13 09:41:21 +12:00
parent 603379aa96
commit f4ea4c5daa
17 changed files with 85 additions and 79 deletions

View File

@@ -50,10 +50,10 @@ namespace OpenRA.Mods.Cnc.Widgets
mainMenu.GetWidget<CncMenuButtonWidget>("REPLAYS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("REPLAYBROWSER_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Main) },
{ "onStart", new Action(RemoveShellmapUI) }
{ "onExit", () => Menu = MenuType.Main },
{ "onStart", RemoveShellmapUI }
});
};
@@ -68,30 +68,30 @@ namespace OpenRA.Mods.Cnc.Widgets
multiplayerMenu.GetWidget<CncMenuButtonWidget>("JOIN_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("SERVERBROWSER_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Multiplayer) },
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Multiplayer)) }
{ "onExit", () => Menu = MenuType.Multiplayer },
{ "openLobby", () => OpenLobbyPanel(MenuType.Multiplayer) }
});
};
multiplayerMenu.GetWidget<CncMenuButtonWidget>("CREATE_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("CREATESERVER_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("CREATESERVER_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Multiplayer) },
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Multiplayer)) }
{ "onExit", () => Menu = MenuType.Multiplayer },
{ "openLobby", () => OpenLobbyPanel(MenuType.Multiplayer) }
});
};
multiplayerMenu.GetWidget<CncMenuButtonWidget>("DIRECTCONNECT_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("DIRECTCONNECT_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("DIRECTCONNECT_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Multiplayer) },
{ "openLobby", new Action(() => OpenLobbyPanel(MenuType.Multiplayer)) }
{ "onExit", () => Menu = MenuType.Multiplayer },
{ "openLobby", () => OpenLobbyPanel(MenuType.Multiplayer) }
});
};
@@ -102,28 +102,28 @@ namespace OpenRA.Mods.Cnc.Widgets
settingsMenu.GetWidget<CncMenuButtonWidget>("MODS_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("MODS_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("MODS_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Settings) },
{ "onSwitch", new Action(RemoveShellmapUI) }
{ "onExit", () => Menu = MenuType.Settings },
{ "onSwitch", RemoveShellmapUI }
});
};
settingsMenu.GetWidget<CncMenuButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("MUSIC_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("MUSIC_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Settings) },
{ "onExit", () => Menu = MenuType.Settings },
});
};
settingsMenu.GetWidget<CncMenuButtonWidget>("PREFERENCES_BUTTON").OnClick = () =>
{
Menu = MenuType.None;
Widget.OpenWindow("SETTINGS_PANEL", new Dictionary<string, object>()
Widget.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
{
{ "onExit", new Action(() => Menu = MenuType.Settings) },
{ "onExit", () => Menu = MenuType.Settings },
});
};
settingsMenu.GetWidget<CncMenuButtonWidget>("BACK_BUTTON").OnClick = () => Menu = MenuType.Main;
@@ -138,10 +138,10 @@ namespace OpenRA.Mods.Cnc.Widgets
void OpenLobbyPanel(MenuType menu)
{
Menu = MenuType.None;
Game.OpenWindow("SERVER_LOBBY", new Dictionary<string, object>()
Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
{
{ "onExit", new Action(() => { Game.DisconnectOnly(); Menu = menu; }) },
{ "onStart", new Action(RemoveShellmapUI) }
{ "onExit", () => { Game.DisconnectOnly(); Menu = menu; } },
{ "onStart", RemoveShellmapUI }
});
}
@@ -152,8 +152,8 @@ namespace OpenRA.Mods.Cnc.Widgets
Game.CreateLocalServer(map);
CncConnectingLogic.Connect(IPAddress.Loopback.ToString(),
Game.Settings.Server.LoopbackPort,
new Action(() => OpenLobbyPanel(MenuType.Main)),
new Action(() => { Game.CloseServer(); Menu = MenuType.Main; }));
() => OpenLobbyPanel(MenuType.Main),
() => { Game.CloseServer(); Menu = MenuType.Main; });
}
}
}