From f55ed62ebf77b542c95cb3ecdcbf41c36f4ef7d0 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 8 Aug 2013 22:43:48 +0200 Subject: [PATCH] ImpactSound overhaul. Nearly all cannons and missiles now have ImpactSounds. Rule of thumb: kaboom12 for cannons (tanks, gun turret), kaboom15 for artillery weapons (cruiser, missile sub, artillery), kaboom25 for missiles. Exceptions are the Flak Truck and Light Tank, due to their high rate of fire. --- mods/ra/weapons.yaml | 21 +++++++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-) diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index e45f17d2a0..7f4d8dc431 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -140,6 +140,7 @@ Maverick: Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -300,7 +301,7 @@ Dragon: InfDeath: 4 SmudgeType: Crater Damage: 50 - ImpactSound: kaboom12.aud + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud HellfireAG: @@ -333,6 +334,7 @@ HellfireAG: InfDeath: 4 SmudgeType: Crater Damage: 40 + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud HellfireAA: @@ -388,7 +390,7 @@ Grenade: InfDeath: 3 SmudgeType: Crater Damage: 60 - ImpactSound: kaboom12.aud + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud 25mm: @@ -427,6 +429,7 @@ Grenade: Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash + ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -450,6 +453,7 @@ Grenade: Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash + ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -472,6 +476,7 @@ Grenade: Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash + ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -493,6 +498,7 @@ TurretGun: Concrete: 50% Explosion: small_explosion WaterExplosion: small_splash + ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -524,6 +530,7 @@ MammothTusk: Heavy: 25% Explosion: med_explosion_air WaterExplosion: med_splash + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud InfDeath: 3 SmudgeType: Crater @@ -551,6 +558,7 @@ MammothTusk: Concrete: 50% Explosion: artillery_explosion WaterExplosion: med_splash + ImpactSound: kaboom15.aud WaterImpactSound: splash9.aud InfDeath: 3 SmudgeType: Crater @@ -692,6 +700,7 @@ Nike: Heavy: 50% Concrete: 0% Explosion: med_explosion_air + ImpactSound: kaboom25.aud InfDeath: 3 SmudgeType: Crater Damage: 100 @@ -719,6 +728,7 @@ RedEye: Light: 60% Heavy: 25% Explosion: med_explosion_air + ImpactSound: kaboom25.aud InfDeath: 3 SmudgeType: Crater Damage: 40 @@ -747,7 +757,7 @@ RedEye: InfDeath: 3 SmudgeType: Crater Damage: 250 - ImpactSound: kaboom12.aud + ImpactSound: kaboom15.aud WaterImpactSound: splash9.aud SubMissile: @@ -774,7 +784,7 @@ SubMissile: InfDeath: 3 SmudgeType: Crater Damage: 300 - ImpactSound: kaboom12.aud + ImpactSound: kaboom15.aud WaterImpactSound: splash9.aud Stinger: @@ -804,6 +814,7 @@ Stinger: Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -853,6 +864,7 @@ TorpTube: Concrete: 50% Explosion: small_explosion WaterExplosion: med_splash + ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater @@ -1277,6 +1289,7 @@ ChronoTusk: Concrete: 50% Explosion: med_explosion WaterExplosion: med_splash + ImpactSound: kaboom25.aud WaterImpactSound: splash9.aud InfDeath: 4 SmudgeType: Crater